' Wrote:I can tell you i use missiles and if you have ever fought me its about the only thing iam good with. This whole server pop thing and where the ping thing is you cant Hit them supposedly well... its BS. I have never had a problem hitting anyone ( Unless they have CDs). The trick is watching the missile till it hits and launching them at the right time. If they have CMs you have to launch the missiles when they are really close but not too close bc it needs to build up its momentum. If the server is lagging or the ping this is a problem then again launch them when you are close to your target and watch them ( like following thru on a baseball hit). When i sat close i mean like .700k or .500k.
If you need missile lessons PM me i would love to teach you some missile skill:).
I say go for it buddy you will like them but only one of that kind you cant carry more than 70 of the same Missile.
Cannon Ball + Firestalker = WIN!
Yup missiles rock,but like any other weapons set. You need to learn how to use properly. I got a rogue Bactrian (may have spelled wrong) with 4 deb turrets,and 4 missiles. all different types for ammo reasons. I have taken out VHF's in 1 pass. Fire deb's at max range,launch missiles at say 350,and boom as you pass by. Now on a light fighter i would not fire so close,as less shields/armour then a freighter. But you get my drift.
Also if server is over 150,and you get in a large furball? then missile are useless on a light. Need to keep straightish to long,and that is death for a LF in large fight. 1 on 1 missiles rock against a jouster. Spam CD's at max range,and missiles,and go straight in. CD's are useless if he is coming straight at you with engine kill.
You want to have a real ball with missiles? load a bulldog with 6 missile launchers. You would not believe how effective that is against fighters/bombers.