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  Discovery Gaming Community The Community Flood
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Offline nOmnomnOm
01-17-2015, 10:55 PM,
#21
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

(01-17-2015, 10:52 PM)Anshur Wrote: Before the limit change down to 125 players, the server seemed stable (at least for me). Only really big battles, like 10 Valors in Magellan or Garrett's Omicron things were able to crash it. I don't even remember such big player count as 200, but it is of course your decision what will you do with it.

You were not there when it was hard to get on the server with 200/200 and then they decided to bring the server pop up to 225 to accommodate everyone.
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Offline FynnMcScrap
01-17-2015, 10:55 PM,
#22
Member
Posts: 1,097
Threads: 73
Joined: May 2014

Well, now at least we know why you have been testing so much...

[Image: Signature1_zpsab81d9ee.png]
FynnMcScrap, Foreman of Tinkers Haven
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Online sindroms
01-17-2015, 11:10 PM,
#23
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

So whatever happened to that server cluster nonsense?

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline An'shur
01-17-2015, 11:21 PM,
#24
Banned
Posts: 578
Threads: 37
Joined: May 2013

(01-17-2015, 10:55 PM)nOmnomnOm Wrote:
(01-17-2015, 10:52 PM)Anshur Wrote: Before the limit change down to 125 players, the server seemed stable (at least for me). Only really big battles, like 10 Valors in Magellan or Garrett's Omicron things were able to crash it. I don't even remember such big player count as 200, but it is of course your decision what will you do with it.

You were not there when it was hard to get on the server with 200/200 and then they decided to bring the server pop up to 225 to accommodate everyone.

Indeed, I wasn't around during these times.

User was banned for: Requested
Time left: (Permanent)
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Offline Curios
01-18-2015, 12:22 AM,
#25
Member
Posts: 2,719
Threads: 88
Joined: Sep 2009

POBS, changes to caps, etc and voila - server can't hold it's arse on high player counts.

[Image: bhglogo.png]
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Offline Internity
01-18-2015, 12:30 AM, (This post was last modified: 01-18-2015, 12:31 AM by Internity.)
#26
Member
Posts: 726
Threads: 12
Joined: Feb 2008

Bad news indeed. I don't know why but I was under the impression that our server is hosted by this company: http://www.hetzner.de/

LNS Ithaca
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Offline n00bl3t
01-18-2015, 05:41 PM,
#27
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

(01-17-2015, 10:55 PM)Russell Wrote: final nail

It's the best final nail I've seen. 125 players is glorious.
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Offline nOmnomnOm
01-18-2015, 06:44 PM,
#28
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

(01-18-2015, 12:22 AM)Curios Wrote: POBS, changes to caps, etc and voila - server can't hold it's arse on high player counts.

I like how you inserted the stuff you didn't like into that statement.

Ok forget about PoB for a sec. Changes to caps? ????

That has got to be just thrown in.
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Offline Pavel
01-18-2015, 07:35 PM,
#29
On leave
Posts: 2,018
Threads: 197
Joined: Jan 2012

[19:28:13] Pavel: 125/125
[19:28:14] Pavel: fffuuu
[19:28:47] Pavel: 124
[19:28:48] Pavel: LOGLOGLOG
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Offline Freeroamer
01-18-2015, 07:47 PM,
#30
Member
Posts: 1,126
Threads: 90
Joined: Jul 2013

Would it possible to have a cluster server?
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