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  Discovery Gaming Community Discovery General News and Announcements
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Discovery 4.87: Conquest - Update 5

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Discovery 4.87: Conquest - Update 5
Offline aerelm
12-15-2013, 04:59 PM,
#1
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

Ladies and gentlemen, the holidays season is upon us, and little elves of the dev team have been working hard to get this update ready for you in time. Your copy of Discovery should automatically update itself the next time you run the game. Even though at the first glance update 5 change log might seem rather lighter than the past couple of updates, the technical work done for this update is comparable to the previous ones, and a few of the rather time consuming features on 4.87 to-do list are finally ready and implemented in this update.

After a long wait, the couple of bugs preventing player owned bases from functioning properly are also fixed and the bases will be turned back on in a week or two. An advance notice will be posted in this section to let the base owners know once the exact date is decided, as there are still a couple of adjustments pending and need to be made server-side before POBs can be turned back on.

Complete list of bug fixes and changes included in update 5:
Code:
- Added EngClass plugin by adoxa.
- Techcompat plugin improvements by Kazinsal.
- Player Owned Base plugin improvements by Kazinsal.
- Purchasable engines added for freighters and below.
- The issue with NPC guns not showing in the scan window fixed.
- Debris models for Freteval Debris Field in Orleanais fixed.
- Visit entry error on Omega-9 jumphole on Omega-55 fixed.
- Cosmetic updates to Valetta Shipyard, Omicron Alpha.
- Ship name added to capital ship infocards.
- Ontario and Koeln trade lane names fixed.
- Fixed the Cl1 Flashpoint turret sellpoint.
- Fixed Incapacitator Torpedo seeker range.
- Player Owned Base-related docking bug fixed.
- Updated ship and equipment stat infocards.
- All ship icons updated with a unified style.
- Removed BAF rephack from Privateer ID.
- Light Fighter mining gun class fixed.
- Brigand LF engine cruise speed fixed.
- Various ID descriptions updated.
- Touketsu handling adjusted.
- Centurion hardpoints fixed.
- Stellion shield class fixed.
- Various infocard fixes.
- Various technerf fixes.
- Various rephack fixes.



Notice To Other Server Owners

Changes made in update 5 following the implementation of Adoxa's engine change plugin have caused a few compatibility issues with the existing player database as well as the current version of DSAccountManager. Please download the updated version of DSAM server control tool from this thread and follow the given instructions to fix this problem and to make sure your player database will continue to function properly.



If you have not downloaded and installed Discovery 4.87: Conquest, then see the following link
Discovery 4.87 Beta Release

If the automatic update does not work, the update can be downloaded manually from here. Unzip the contents of this directory inside your Discovery installation.
 
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Offline aerelm
12-15-2013, 05:00 PM,
#2
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

Ho Ho Ho! Expect the server to stay offline/pass-protected for an hour or so.
Some stuff need to be updated server-side before we can let you bunch back in, so don't freak out like you did for the past 4 updates.

(12-15-2013, 06:21 PM)aerelm Wrote:  
Server is up and running.
Have fun.
 
 
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Offline Vendetta
12-15-2013, 05:01 PM,
#3
Technocrat Overlord
Posts: 2,686
Threads: 230
Joined: Sep 2013

Yay..

Currently unable to consistently be present in the Community due to life constraints.

Youtube
------
[Image: rherh3.png]
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Offline Venkman
12-15-2013, 05:03 PM,
#4
Fellow Junker
Posts: 3,496
Threads: 222
Joined: Jun 2011

Kudos to Santa AERELM hey ho!

User was banned for: https://discoverygc.com/forums/showthrea...tid=206147
https://discoverygc.com/forums/showthrea...tid=206210
Time left: (Permanent)
  Reply  
Offline Luke.
12-15-2013, 05:04 PM,
#5
Global Moderator
Posts: 1,578
Threads: 77
Joined: Mar 2013

Time to jerk off over Valetta.

[Image: 4a0e7968-2678-4a66-9449-352a2bb8d72f.png...fit=bounds]
Reply  
Offline Murcielago
12-15-2013, 05:07 PM,
#6
Member
Posts: 372
Threads: 36
Joined: May 2013

Great.
I hope tractor beam bug is fixed.
Reply  
QuinnZai
12-15-2013, 05:07 PM,
#7
Unregistered
 

(12-15-2013, 05:07 PM)Murcielago Wrote: Great.
I hope tractor beam bug is fixed.

I hope so too, but doesn't look that way.
Reply  
Offline Fat_Mendoza
12-15-2013, 05:07 PM,
#8
Member
Posts: 84
Threads: 18
Joined: Sep 2013

Rogue LF and Fierfly rchanges will add?
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Offline Lythrilux
12-15-2013, 05:08 PM,
#9
Edgy Worlds
Posts: 10,338
Threads: 738
Joined: Jan 2013

(12-15-2013, 05:04 PM)MiniStryke Wrote: Time to jerk off over Valetta.

You really need to stop spending time in gay bars and go outside.

[Image: Lythrilux.gif]
Reply  
Offline Dragonmaster
12-15-2013, 05:09 PM,
#10
Member
Posts: 436
Threads: 32
Joined: Mar 2013

Efcharisto!!!

[Image: hseyR3d.png]
^ ° ^ ° ^



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