I don't know if this is the proper forum section to report this, but it seems that the faction activity tracker is broken. I see that the activity of factions those are online quite a lot is not being updated. Could someone check if it is broken or not?
As far as I can see it is working just fine, activity on the faction I'm monitoring is moving in the right direction every day. It is always around twenty fours behind though.
So give it a chance to catch up ...
Some say he is a proud member of: "The most paranoid group of people in the Community."
There is a lag in it's work, so as Hoodlum already said, just be patient. Also it refreshes every month so the hours from the last month might be lost. Or other reasons, it's software after all, yn.
(01-15-2014, 10:47 AM)Fellow Hoodlum Wrote: As far as I can see it is working just fine, activity on the faction I'm monitoring is moving in the right direction every day. It is always around twenty fours behind though.
So give it a chance to catch up ...
(01-15-2014, 10:59 AM)Curios Wrote: There is a lag in it's work, so as Hoodlum already said, just be patient. Also it refreshes every month so the hours from the last month might be lost. Or other reasons, it's software after all, yn.
Just to clarify: It is updated every night at 00:00 UTC/GMT, and the activity counter for each ship and faction shows how long that ship has been online for the last thirty days counting from the last tracker update.
Another important thing to note is that new characters, /renameme, /restart, /movechar and any other commands that make FLHook consider that character as "new" will make any activity logged on that character not be counted on the tracker for the first 24 hours after that ship was logged for the first time after using one of those commands or creating the character.
PS: Man, that's a really long sentence. Sorry. And please note that the above is just what I've experienced over the last few years; I don't actually know how it works, as I've never had a look at the source code of whatever it is that is generating the tracker pages.
(01-15-2014, 11:17 AM)Error Wrote: Just to clarify: It is updated every night at 00:00 UTC/GMT, and the activity counter for each ship and faction shows how long that ship has been online for the last thirty days counting from the last tracker update.
Another important thing to note is that new characters, /renameme, /restart, /movechar and any other commands that make FLHook consider that character as "new" will make any activity logged on that character not be counted on the tracker for the first 24 hours after that ship was logged for the first time after using one of those commands or creating the character.
PS: Man, that's a really long sentence. Sorry. And please note that the above is just what I've experienced over the last few years; I don't actually know how it works, as I've never had a look at the source code of whatever it is that is generating the tracker pages.
Didn't rename or movechar, and I haven't used that ship for more than 4 days, still 6 hours off.
its doing okay for us, ships need to log in regularly to keep the tracker from losing time, if a ship didnt log in for a long time, just logging in and spending a big chunk of time on it wont be enough to make it show that (even though it should)
but if you log in again the next day then the FOLLOWING 24 hours should be enough to see a characters time added, including the backlog the tracker didnt add so far.
I noticed the problem with the activity tracker in das wilde where people who were flying around for about 1-2 hours a week ago, dont have their time registered in the tracker at all...