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  Discovery Gaming Community Discovery General News and Announcements
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Developer Notice: Cloak Changes Trial Phase

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Developer Notice: Cloak Changes Trial Phase
Offline aerelm
07-23-2014, 06:25 AM,
#1
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

To keep this as brief as possible:

After various suggestions from the community, cloak plugin is now adjusted so cloaked ships cannot talk in local and system chats anymore. This is only a test period to assess the impact of this change on the server gameplay and no decision is yet made. The trial phase will be running for two weeks from the time of this post and then this change will be re-discussed by the admins team to see whether we'd want to keep this change on Discovery GC or revert back to how it's been until now. Until then, use this thread for discussions, suggestions, and any possible bug reports regarding this change.

Various minor fixes mentioned in Alley's Dev Log are also included along with this change.

P.S: No, this does not include ammo-based cloaks. Those would have to wait for the next actual mod update.
Offline sindroms
07-23-2014, 06:45 AM, (This post was last modified: 07-23-2014, 07:12 AM by sindroms.)
#2
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

[9:11:15] Sindroms (Spazzydragon): Nah
[9:11:29] Sindroms (Spazzydragon): You should have not disabled the chat while cloaked
[9:11:35] Sindroms (Spazzydragon): BUt rather the /l command
[9:11:37] Sindroms (Spazzydragon): (nerd)
[9:11:47] Sindroms (Spazzydragon): So cloaked ships would need to type out their engagement themselves.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Sciamach
07-23-2014, 06:49 AM, (This post was last modified: 07-23-2014, 10:01 AM by Sciamach.)
#3
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Posts: 1,643
Threads: 114
Joined: Jul 2013

Not a fan honestly...
I like what the addon is trying to do, but when you have someone like me, who pre-types his messages, sends them in local, and immediately de-cloak.... things become difficult

I recognize that I could just type the message after I de-cloak but... well... Squid, and people tend to see jellies and just immediatly open up without RP...

Suggestions? Comments? Copious swearing? 'Elp?

Sad


EDIT: Of course, this could be the oppertunity I've been waiting for to learn to use setmessages....

[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
Offline Vendetta
07-23-2014, 07:01 AM,
#4
Technocrat Overlord
Posts: 2,687
Threads: 230
Joined: Sep 2013

This is going to cause a lot of problems with ships that use cloaks.

Currently unable to consistently be present in the Community due to life constraints.

Youtube
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[Image: rherh3.png]
Offline Connor
07-23-2014, 07:24 AM,
#5
Nomadmin
Posts: 3,606
Threads: 327
Joined: Aug 2012

Why do you guys complain when you can just decloak and then /l1?

[Image: Snoopyman.gif]
Offline sindroms
07-23-2014, 07:27 AM,
#6
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

Because you need to give the target sufficient time to respond to your engagement.
Giving them said time in the safety of your cloak is easier than AFTER you uncloak.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Connor
07-23-2014, 07:38 AM,
#7
Nomadmin
Posts: 3,606
Threads: 327
Joined: Aug 2012

Well yeah, of course but that's always been the case. People can still decloak, wait a little bit then /l1. I don't see what their problems are.

[Image: Snoopyman.gif]
Offline Remnant
07-23-2014, 07:40 AM,
#8
Member
Posts: 2,206
Threads: 248
Joined: Apr 2012

I don't see the problem with waiting a few seconds before immediately opening fire. Typing up a line if you 'must' engage is what everyone else has to do. If you type slowly, uncloak away from the target, type your line, and move in. Just like they do it.

Cloaks are for moving from point A to point B undetected. I wouldn't really call it very ethical to use it as a tool to insta-kill or severely damage someone within seconds due to proximity and surprise.
Offline Blanket
07-23-2014, 07:41 AM, (This post was last modified: 07-23-2014, 07:45 AM by Blanket.)
#9
Member
Posts: 44
Threads: 3
Joined: Jul 2014

Because you can't instakill people like that. They'll actually register that you've just decloaked and they'll move. You can't just insta snubs with a cloaky Carrier now.

+1, Devs.

[Image: e6RXb4U.gif]
Offline Swallow
07-23-2014, 08:09 AM,
#10
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Prevents from trolling as well Wink

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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