The Gladius have problem with Freelancer ID. When I launch out of station the message apears and say incompatible technology...
I have to use Recruit ID to resolve the issue. The both IDs have the same ships restrictions. I think it might be a bug. Dont know if the rules for using IDs still stands...
Soo i will be flying around with recruit ID while searching for different ship and making money for new one. The ship comes from planet Malta.
I think its nerfed because Freelancers aren't supposed to be flying unlawful ships.
And i wouldn't recommend Recruit ID, since people with it don't exist in RP, just get the FL ID and fly with the nerf, its like 90% right? Not so bad.
75% nerfed... I was flying the stargazer... Soo now on, i will have to go back to new yourk for another one... selling all at discounted prices....
Or find somewhere Pirete ID? Which will have severe concequences for a newbie like me i guess
Any workaround?
PS: Description of the freelancer ID is a bit short. It would be nice to add there a notice about that. Is there some thread focused on that? Thanks.
Puting a tech chart to every single ID would be kind of a mess.
Pirate ID's are sold on Zoner, Junker and Freelancer Bases if i'm not mistaken.
Unless you want to PvP or RP in that Gladius as a pirate, i would highly recommend getting a bomber for that. A light fighter doesn't have enough DPS to scare a transport.