Changes like those mentioned wouldn't help, they may even decrease the activity
You're offering too many restrictions due to small number of possibilities - No, I prefer the current system
Believe or not, but there are some oldfags who doesn't want to join any factions
If the problem with unbuyable IDs would be solved (despite being green with X faction), I'd say I'm 50/50 for that. Otherwise: no. Setting up character with existing restarts is already time-consuming, which may take up to an hour - especially in case of GRN or Nomads, since they do not have direct access to AU8 inside their own space.
1.) There are still those players who are not new, but aren't members of an official faction either, and perhaps even don't want to be either. And lol, "isn't in need", dude, using restarts is not a requirement but an option, new players can still ignore it to discover the part of the game they may or may not chose to skip later.
2.) The "you can't just buy it, those who have it trade it among themselves" way.
3.) Again, keep in mind that it is not just taking any ship you want, but take a stupid combination and you will end up with a powercore which will not recharge fully for minutes once you fired a salvo. It is more of a consequence system instead of a restriction system. What you are talking about is what we had before, a technology chart system where official factions granted exceptions to the usage of their tech to people who couldn't use such stuff before. A lot of people here could list you the reasons why it was removed.
5.) Sounds interesting.
1. Well there is still an alternative which propably might be more useful and even cool for anyone:
I know that this idea was mentioned a few times, but I don't think it was thought to the end at all. A possible good thing to start with is an "entry system" from that people can take a jumphole to the desired "restart", instead of or added to the current /restart command. Above each jumphole could be a banner, containing a small faction- and destinationinfo. As i know it would be even possible that a freelancer could get an information like if he reaches rank 43 for example that a displaymessage could appear to the player: "Hello Freelancer, Sirius needs you. You have reached rank 43. Do you want to aid a party?
2. Previous point would propably remove the need of controlling the IDs.
3. Aswell as this.
5. Look at the answer for Protege
(11-30-2015, 07:35 AM)Protégé Wrote:
(11-30-2015, 12:32 AM)Arcano Wrote: 5. For example: Does it make sense if an OSC transport buy ores? It's basically meant to be that each faction has a predefined inRP-senseful roster of commodities to trade.
To fill in a route, why not. Our Cryer transports haul Gin and Artifacts to fill in a route. Sometimes we even buy Niobium Ore from the IMG.
The more regulations like that there are, the fewer unique things can be done with factions and characters. And I hate using the "everyone's already used to it argument" but.... everyone's kinda already used to how things already work here. Trying to remodel that is a) pointless b) not going to happen anyway.
Currently from a first looking at factions (talking about trading, factions or even mining factions) aren't seperated at all except, mining bonus and reputation. So partially this idea is to first bound the faction to that what they are doing inRP, second increase the communication between factions and third increase the variety of factions to use.
I personally think this is an awesome idea that could benefit the server interaction a lot.
(11-30-2015, 07:51 AM)sindroms Wrote: Some of your points are solid, but I would like to ask you as the creator of this thread as to why are you using an alt account.
I was and am propably not a much beloved person within this community. Even though I was misunderstood a couple times, I have done a lot bulls*** aswell. I personally think I am quite a nice, serious and even workful person and I just don't wanted instalink anything and anyone to my "personal" history of discovery.
P.S. This was written on a smartphone, so...it might be shitty.