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POB attacks

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POB attacks
Offline Tunicle
03-28-2016, 02:25 PM,
#1
Server Administrator
Posts: 5,983
Threads: 835
Joined: Jan 2008

Subsequent to the previous attacking Core 1 POB announcement please now note further changes regarding time interval prior to attack and the duration of how long a declaration remains active.

A Core 1 POB attack must have an attack declaration post at least 8 hours prior to an attack.
A Core 2 or above POB attack must have an attack declaration post at least 24 hours prior to an attack.

Attack declaration posts are valid for two weeks after posting.

[Image: w3gBAeX.gif]
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Offline Lythrilux
03-28-2016, 02:32 PM, (This post was last modified: 03-28-2016, 02:33 PM by Lythrilux.)
#2
Edgy Worlds
Posts: 10,343
Threads: 736
Joined: Jan 2013

Sounds good. Well, I feel a bit iffy about Core 1's but then again it'll avoid people's bases being blasted for no reason in a couple hours.

[Image: Lythrilux.gif]
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Offline Thyrzul
03-28-2016, 02:34 PM,
#3
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

Of course all these before giving PoBs much more hull and much less repair rate, right? Ladies and Gentlemen, welcome the new invincible PoBs.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Online Laz
03-28-2016, 02:36 PM,
#4
(Sorta) Retired Code Monkey
Posts: 1,901
Threads: 105
Joined: Jan 2014

(03-28-2016, 02:25 PM)Tunicle Wrote: Attack declaration posts are valid for two weeks after posting.
Does this mean that they can be attacked repeatedly or does it mean they can be attacked anywhere between?

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Offline SnakThree
03-28-2016, 03:23 PM,
#5
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

Next up:

Pirate must give trader demand 8 minutes prior to encounter.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline Sciamach
03-28-2016, 03:33 PM,
#6
Member
Posts: 1,643
Threads: 114
Joined: Jul 2013

I understand the reasoning for this but honestly the numbers here are a bit extreme. 1-2 hours would be a much better alternative for the declaration time, but 8? Really?

There are a number of individuals on the server that willingly setup POBs in painfully illogical locations and in blatant defiance of all sensible RP for the location. These people are basically being given a free pass to upgrade the station to core2 in that amount of time. Every faction leader has had to deal with people like this and it's certainly not something that's fun to have to handle; it's just management for the sake of management and takes even more fun out of a game that's already pretty lawyer-friendly and 99% paperwork more than it is actually sitting back and roleplaying.

I'd really like to ask the staff involved in this to reconsider. 8 hours it way too much.

[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
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Offline nOmnomnOm
03-28-2016, 03:36 PM,
#7
Probation
Posts: 5,914
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Joined: May 2011

(03-28-2016, 03:33 PM)Scourgeclaw Wrote: These people are basically being given a free pass to upgrade the station to core2 in that amount of time.

It is up to the staff to give the blue prints for the core 2 as well, Scourge.
For me at least I am well aware that a PoB wont take 8 hours to upgrade to core 2. It will rather even take a week.

[Image: zBEqQfl.jpg?1]
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Offline Lythrilux
03-28-2016, 03:36 PM,
#8
Edgy Worlds
Posts: 10,343
Threads: 736
Joined: Jan 2013

I'd suggest that Core one POBs cannot be upgraded during the 8 hour period. Perhaps extend that to 10 hours or something, so that the attackers at least have time to blow them up without them upgrading.

[Image: Lythrilux.gif]
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Offline nOmnomnOm
03-28-2016, 03:39 PM,
#9
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

Unless the Admins would give the blue prints before the people start getting upgrade to core 2 with those 8 hours then you should not worry about that.
Also another thing is that a core 2 is still easy to kill... so again, you don't have to worry too much about it... unless your faction and you allies do not have caps, that is.

[Image: zBEqQfl.jpg?1]
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Offline SnakThree
03-28-2016, 03:43 PM,
#10
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

8 hours is more than enough to build shield fpr Core 1 POB and fully supply it to last overnight.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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