This looks pretty good. Like it. But it seems to me that the central cooling grill (or whatever) is located too deep. Why don't you want to move it at one level with that black edging part in front?
Nice normal maps on the hull texture. Did you build those yourself?
I'm assuming you know that you don't get that kind of "complex" material capability in Freelancer, and all you get is diffuse, RGB tint, and optionally emissives.