Considering this event has already turned into a snoozefest and I saw no other Molly besides Lemon and me, and barely any other pirate I suggest heeding Lemon's advice (shocking, I know !) and adding FENCE sellpoints for Mollys in Cambridge, Leeds and New London. You can start with the same price as buy price (5 million / 1 million) and eventually up it a bit if needed.
I didn't have in mind cargo piracy but the fact that it's barely worth it to log as Molly, even with the bounty. Most traders will silent dock anyway so reducing the attractiveness of hauling as opposed to piracy might incline a few more people to try pirating / escorting.
If it were up to me I'd also try a rule that pirates have to engage escorts first, unless the escorts have a numerical advantage over them. E.g.
1 pirate 1 escort 1 trader -> pirate has to shoot escort first
1 pirate 2 escorts 1 trader -> pirate can engage transport at will
2 pirates 1 escort 1 trader -> pirates have to deal with the escort first, but the second pirate can keep the transport from escaping
In my honest opinion, the current Disco escort gameplay mechanic of scouting ahead just leads to boring gameplay and people trying to avoid each other as much as they can.
(11-01-2021, 02:35 PM)LuckyOne Wrote: In my honest opinion, the current Disco escort gameplay mechanic of scouting ahead just leads to boring gameplay and people trying to avoid each other as much as they can.
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id = Leeds to Honshu
data = KV-Myoko, 380
data = Trade, 300
data = Travelling.At.Night, 218
data = Irako-Maru, 180
data = Yonaka, 140
data = Faustus, 120
data = Hangul.Sukawa, 120
data = Shin'nyu-sha, 120
data = Shukuten.Maru, 100
data = Eien.no.Yuhi, 90
data = Jack.Burton, 80
data = Shirakawa-go, 80
data = KV-Tone, 60
data = Kouji.Tsunoda, 60
data = Paper.Swan, 60
data = WhiskeyRonin, 60
data = Kishiro|Ogami-Maru, 40
data = Iota-14, 40
data = Yashui, 40
data = Lon_Shimabokuro, 28
data = KTV-Hagumi, 22
data = Dremdal, 20
data = Nopey, 20
data = Tatsuki, 20
[EventData]
id = Omega-3 to Leeds
data = Yashui, 62
data = KV-Myoko, 58
data = Trade, 30
data = Faustus, 14
data = Yonaka, 14
data = Hangul.Sukawa, 12
data = Irako-Maru, 10
data = Eien.no.Yuhi, 10
data = Shin'nyu-sha, 10
data = Shukuten.Maru, 10
data = Jack.Burton, 8
data = Paper.Swan, 8
data = KV-Tone, 6
data = Kouji.Tsunoda, 6
data = WhiskeyRonin, 6
data = Shirakawa-go, 4
data = Lon_Shimabokuro, 3
data = Dremdal, 2
data = Nopey, 2
data = Tatsuki, 2
data = Golden.Wyvern, 1
data = Mark, 0
[EventData]
id = Unlawful Combat (New London)
data = Gilly.MacCormack, 1
[EventData]
id = Unlawful Combat (Omega-3)
data = Jack.Power, 1
[EventData]
id = Unlawful Combat TK (Cambridge)
data = Gilly.MacCormack, 1
[EventData]
id = Unlawful Combat TK (Tau-31)
data = Gilly.MacCormack, 1
[EventData]
id = Lawful Combat (New London)
data = Kamaboko.Gonpachiro, 1
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
As I predicted, literally nobody bothered to play the unlawfuls or even escorts. Next time, please some more incentives for them or less penalties for the haulers when they get blown up. Also, a route with less convenient escape docking points would do wonders.