Again I think the other side of Joe's "point" is still being ignored, or more correctly, one side of his point
is being over-emphasised. I will give a number of examples of good ganking.
Back when I was playing my nomad, I expected to get ganked.
Sometimes it got annoying, sometimes it was fun. But
everytime
I went out, Either I hid myself (above plain or in clouds) and Rp'ed it either in pms
or systemwide (depending on the what the situation and that session goals were)
OR
I expected to get shot up eventually.
One time I was in a furball of
~22 odd LSF/LN/Xenos/indys/a number of gunboats and capitals vs 1
keeper/1 nomad/~1-2 nomad sympathetics/influenced. The fight lasted for about 45 minutes. The other
nomads
died fairly quickly into the fight. Now obviously I couldn't kill the gunboats but I could and did kill fighters,
all while dodging the others trying to blast my jelly. I got a HUGE sense of satisfaction and exhilaration
from that fight, because I lasted that long against that many.
If I had to replay that same situation, I as the outnumbered,
would not WANT people to withdraw.
It just doesnt make sense to me, to require a withdraw because the "numbers are not correct".
---------
You can only do so much as a lone pirate. One tactic of space pirates can mean that they
should be intimidating. I hear too many complaints from traders about wah wah being
pirated, when they can make over 8million in 15 minutes. Or you get the other sort of
"just kill me now". You also get the runners. That's fine.
The worst part is that many traders do not roleplay as traders. They think they are above being
pirated or shot or whatever. One tactic I developed was to gather a team, so that we could chase,
box, and herd the traders. Was I after a kill? NO. I was after Roleplay. THAT'S the thing that you
should be ragging on about, not ragging on those going around in teams.
"Ganking", "Groupwork" "Gangs" "Teamwork" call it what you will. It's legitimate, it's good roleplay,
it encourages teamwork, especially in unlawful groups. To so strongly say "numbers matter" misses
out on a crucial part of the other side. It is not a one size fits all as you suggest in your first post
and continue to do so now.
Also I'd like to point out that I can't make people feel anything or any certain feeling about what I do.
I've learned long ago that I can be as nice to them as I can, and they STILL have a problem, simply for
the fact of being stopped or inconvenienced.
So, Joe, I take exception to you saying that we shouldn't have a team, going around pirating if the number
ratio is more than 3 to 1, all in the name of a nonexistant "fair-play". I find 6 pirates to 1 trader to be a good
level of intimidation for traders who want to show attitudes or just be plain stupid, when it comes to facing
down "thugs". You also never know when you'll have to fend of a team of Lawfuls, or other pirates that want
your turf. You also never know what type of ship the trader will be flying or if they, god forbid, ACTUALLY HAVE escorts!!!
Fair-play doesn't exist in Real life. Why should one man's concept of "fair-play" exist in Disco?
I think you are focusing on something that isn't the problem.
The problem is not the amount of people against another amount of people.
It's the lack of roleplay that is the problem,.
Them just jumping in, without finding out what's going on. "Oh good! A fight! I'll join."
Then like other people have mentioned, other things come into play as well, like the skill level of all, the ships flown, the types of shields. Making calls on the number of ships in the fights, well you might as well ask the questions:
- Do I have weapons that will harm the other persons shield faster than they will mine?
- Do *They* have a shield that can deflect my shots better than mine?
- Does *their* ship have more bots and bats capaicity so that I'm not draining their shields too fast?
- Do *they* have a large power generator than me so that we are on a fair level, because of my skill level?
I'm sorry. I love you bro, I really do. But I think you are over analysing this non-issue,
and making it into something that it is not. You (myself) cannot be responsible for any other persons enjoyment of this game. There are always whiners. There will always be people that don't enjoy some facet of what you choose to do. That is their choice. I will not take the stance that you (Joe) advocate. I will not check their ship or equipment or weapons, or my groups numbers on the basis of a non-existent "fair-play". I will continue to hunt in groups. I will continue to enjoy the game as best I can, and give people space to enjoy themselves as well.
I'm after Roleplay, not fairplay. How someone reacts or responds to me is their choice.
Edit: I do understand the point you've been trying to make, I'm not ignoring it. But I'm saying don't lean too heavily on the side of "fairness in numbers". Because if you keep going down that track eventually we'll be making rules up about "Rule 6.666 Only two people may go in group at any one time."