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Could anyone explain me the lawful faction setup in Bretonia?

I'm about to start off with a new char who's going to be a Bret. military pilot - a bit stubborn, fighting a bit his own way (so he couldn't make a carrier in the NPC Armed Forces) but non the less faithful servant of the Queen.

So he isn't a privateer type and definitely not a policeman. Will fly a [V]HF or a bomber at max. Will go after everybody not of the Queen's liking: pirates and Kusari spacecrafts (as long as we are at war).

So which faction would fit best?
' Wrote:Could anyone explain me the lawful faction setup in Bretonia?

I'm about to start off with a new char who's going to be a Bret. military pilot - a bit stubborn, fighting a bit his own way (so he couldn't make a carrier in the NPC Armed Forces) but non the less faithful servant of the Queen.

So he isn't a privateer type and definitely not a policeman. Will fly a [V]HF or a bomber at max. Will go after everybody not of the Queen's liking: pirates and Kusari spacecrafts (as long as we are at war).

So which faction would fit best?


Upper Class : QCO

Working Class : QCR

Privateer : QCP

functionally, between QCO and QCR, there is no differnce. Just RP a little differently.
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