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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Lawful ID line changes

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Lawful ID line changes
Offline Agmen of Eladesor
10-04-2013, 01:15 PM,
#1
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Based upon the issues and exploitation that appear to have come up by assorted indie lawful players as pointed out here:

http://discoverygc.com/forums/showthread.php?tid=105312

I officially propose that the lawful ID's that now contain lines about shooting unlawfuls and quasilawfuls that hang out near tradelanes be rewritten slightly.

Eliminate the line about the trade lanes and simply rewrite the OTHER line about them as follows:

Can attack any unlawfuls or quasi-lawfuls who are breaking the laws of (This House), and any ship which belongs to a house or organization which is hostile to (This House) within their Zone of Influence.

If the unlawful, by his mere presence, is breaking the law (for example, a Xeno anywhere in Liberty), then there doesn't need to be anything extra regarding whether he's sitting by a trade lane or not. If a Junker or Zoner isn't breaking the house law by his activities, then he should not be arbitrarily attacked by a lawful just because he's USING a trade lane.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
  Reply  
Offline Zayne Carrick
10-04-2013, 01:50 PM,
#2
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So unlawful, who's not hostile should break the law first?

I'd say any unlawful and quasilawfuls breaking the laws.

Anyway, Agmen've wrote exactly what all want.
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Offline aerelm
10-04-2013, 01:52 PM,
#3
0110000101100101
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Seems I forgot to drop a line about this in the other thread.

That issue is already taken care of and will be implemented with update 3.
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Offline Huhuh
10-04-2013, 02:31 PM,
#4
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(10-04-2013, 01:52 PM)aerelm Wrote: Seems I forgot to drop a line about this in the other thread.

That issue is already taken care of and will be implemented with update 3.

Or face rectal destruction.

[Image: 6fZYcda.gif]

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Offline Lythrilux
10-04-2013, 03:22 PM,
#5
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This could be really great, it might encourage in capship players to look up their house laws, which could lead to them actually learning how to do some decent RP.
Though, we should have a rule in place where we can sanction players that make up rules, or who try to kill people without proper rule justification.

[Image: Lythrilux.gif]
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Offline aerelm
10-04-2013, 05:23 PM,
#6
0110000101100101
Posts: 5,265
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(10-04-2013, 03:22 PM)Lythrilux Wrote: Though, we should have a rule in place where we can sanction players that make up rules, or who try to kill people without proper rule justification.

That falls under 6.9, and is basically the same violation as people demanding random stuff as contrabands. When the ID says stuff like "laws" and "contraband" it means the actual laws and the actual contrabands, not whatever people would like to make up on the go.
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Offline Agmen of Eladesor
10-05-2013, 02:45 AM,
#7
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(10-04-2013, 01:52 PM)aerelm Wrote: Seems I forgot to drop a line about this in the other thread.

That issue is already taken care of and will be implemented with update 3.

Thirty lashes with a wet noodle.

Either that or you need to clean the coffee pot and microwave on the admin battlestar. And you KNOW how messy those are ...



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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