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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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purchasable engines and various types

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purchasable engines and various types
Offline weylin
08-05-2008, 08:39 AM,
#1
Member
Posts: 243
Threads: 43
Joined: Dec 2006

I think it would be interesting to be able to purchase different engines.

Each engine would have a different visual effect that goes in hand with the bonuses and penaltys that it offers, allowing players to quickly determine what type they are using.

Engine types could include.

Standard engine: A well balanced engine, normal speed, and normal strafing.

Thruster engine: An engine with a slow speed but thrusting that is equally as fast as its forward movement

Sprinter engine: An engine type with poor thrusting but rather high forward speed

Capital engine: An engine mainly suited for capital ships, it has very little thrusting at all, poor charge time for cruise engines, but a very high standard speed

Cruise burst engine: this engine has rather low speed and thrust, but has a VERY quick charge time for quick escapes.



Just some ideas -shrug-

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
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Offline Treewyrm
08-05-2008, 08:42 AM,
#2
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Will require player wipe.
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Offline weylin
08-05-2008, 08:47 AM,
#3
Member
Posts: 243
Threads: 43
Joined: Dec 2006

Are you sure? not just require people to buy at least a standard engine?

Is it possible to write a script that autmatically inserts the item or however it works?

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
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Offline Jinx
08-05-2008, 09:10 AM,
#4
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

all pre-mounted parts must not be altered - and engines are ... in disco ... premounted when you purchase a ship. ( they have no equipment slot that is visible [ they do have, but its not accessable ] )



furthermore, the idea - while being good, can be hard to balance, as you balance the engines, but you don t know what effect it has upon the ships that come with their own "mass" and effect from turn rates, strafing etc. - meaing they are affected differently to the same force that moves the ship.


[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Treewyrm
08-05-2008, 09:14 AM,
#5
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

On top of that the game makes no difference whether it's a capital ship engine or not, they come in package with the ship hull. Purchasable makes them free-for-all. Fixing that could be done either via cargo mass or by making separate hardpoint names. First barely possible due to many issues arising from such alteration, second one is not possible without complete player wipe and alteration of all ships.
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Offline Generation
08-05-2008, 09:21 AM,
#6
Member
Posts: 443
Threads: 2
Joined: Mar 2008

then I vote against this....

I don't want a player wipe..... though an electric pink engine would be kinda cool.

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Offline weylin
08-05-2008, 09:26 AM,
#7
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Posts: 243
Threads: 43
Joined: Dec 2006

stupid freelancer and its stupid hard coded nonsense... -_-

MS is never gonna release the code are they?

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
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Offline Generation
08-05-2008, 09:35 AM, (This post was last modified: 08-05-2008, 09:36 AM by Generation.)
#8
Member
Posts: 443
Threads: 2
Joined: Mar 2008

its Microsoft they are a bunch of tight asses that can't even make a decent operating system.


Google should make their own operating system, make it fully compatible with windows programs. I'd switch no matter how much they charged cause Google is da bomb.

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