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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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This kind of bothered me

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This kind of bothered me
Offline djoser1970
02-08-2014, 08:29 AM,
#1
Member
Posts: 250
Threads: 54
Joined: Oct 2013

If you have weapons acquired out of Liberty are they banned from use?
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Offline Thargoid
02-08-2014, 08:53 AM,
#2
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Posts: 713
Threads: 65
Joined: Aug 2013

Depends where you got them, you'll get trouble from lawfuls if you use Blood Dragon guns/Rheinland transport turrets, lawful weapons from houses Liberty aren't at war with are fine, no one will care if you use Kusari guns on your VHF/Transport.

LH~ | [75th] | LR-
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Offline Jonas Valent
02-08-2014, 09:33 AM,
#3
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Posts: 292
Threads: 26
Joined: Jun 2013

Also most pirate faction weapons are illegal.

Laws Of Sirius This will tell you what is legal and not
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Offline djoser1970
02-08-2014, 09:35 AM,
#4
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Posts: 250
Threads: 54
Joined: Oct 2013

(02-08-2014, 08:53 AM)Thargoid Wrote: Depends where you got them, you'll get trouble from lawfuls if you use Blood Dragon guns/Rheinland transport turrets, lawful weapons from houses Liberty aren't at war with are fine, no one will care if you use Kusari guns on your VHF/Transport.
Ah I didn't know I have a selection of gun on 1 ship. Used in defense only thanks for the advice. I just don't see the reason to that Liberty has weak weapons if I can increase fire-power to defend why not?
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Offline Bulldog.
02-08-2014, 09:41 AM,
#5
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Posts: 535
Threads: 25
Joined: Jan 2014

Its true but its part of the RP

[Image: wtkp8jp.png?dateline=1517945771]
Apostatas Faction info | Apostatas Recruitment thread
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Offline Thargoid
02-08-2014, 10:32 AM,
#6
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Posts: 713
Threads: 65
Joined: Aug 2013

(02-08-2014, 09:35 AM)djoser1970 Wrote:
(02-08-2014, 08:53 AM)Thargoid Wrote: Depends where you got them, you'll get trouble from lawfuls if you use Blood Dragon guns/Rheinland transport turrets, lawful weapons from houses Liberty aren't at war with are fine, no one will care if you use Kusari guns on your VHF/Transport.
Ah I didn't know I have a selection of gun on 1 ship. Used in defense only thanks for the advice. I just don't see the reason to that Liberty has weak weapons if I can increase fire-power to defend why not?

Liberty has weak weapons?

You should try some Vengence MK V, one of the best lasers in the game.

If you're talking about transport guns though... All of the house guns have the same stats as each other, and same as Iron Hammers.

Iron Hammers are still the best choice though, because they have more HP, Kusari Turret = 15000 (same as all house turrets), and Iron Hammer = 20000. So if you're fighting a bomber, and they are using Novas, you'll have more time to defend yourself as the turrets have more HP, so they'll last a little longer.

I fit Charon Turrets to all my transports, even though they aren't designed for snubs, and are easy to dodge, if you chain fire them they are very effective, even without chain firing, you just have to wait for the pirate to make a mistake (not dodge, fly in a straight line etc), and you'll cause massive damage to them.

I don't like Dulzians, while they hit your target more often, they don't do enough damage in one go, so the pirate can get out of range or use bots, with Charons, one mistake and they can go pop.

LH~ | [75th] | LR-
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Offline djoser1970
02-08-2014, 06:25 PM,
#7
Member
Posts: 250
Threads: 54
Joined: Oct 2013

(02-08-2014, 10:32 AM)Thargoid Wrote:
(02-08-2014, 09:35 AM)djoser1970 Wrote:
(02-08-2014, 08:53 AM)Thargoid Wrote: Depends where you got them, you'll get trouble from lawfuls if you use Blood Dragon guns/Rheinland transport turrets, lawful weapons from houses Liberty aren't at war with are fine, no one will care if you use Kusari guns on your VHF/Transport.
Ah I didn't know I have a selection of gun on 1 ship. Used in defense only thanks for the advice. I just don't see the reason to that Liberty has weak weapons if I can increase fire-power to defend why not?

Liberty has weak weapons?

You should try some Vengence MK V, one of the best lasers in the game.

If you're talking about transport guns though... All of the house guns have the same stats as each other, and same as Iron Hammers.

Iron Hammers are still the best choice though, because they have more HP, Kusari Turret = 15000 (same as all house turrets), and Iron Hammer = 20000. So if you're fighting a bomber, and they are using Novas, you'll have more time to defend yourself as the turrets have more HP, so they'll last a little longer.

I fit Charon Turrets to all my transports, even though they aren't designed for snubs, and are easy to dodge, if you chain fire them they are very effective, even without chain firing, you just have to wait for the pirate to make a mistake (not dodge, fly in a straight line etc), and you'll cause massive damage to them.

I don't like Dulzians, while they hit your target more often, they don't do enough damage in one go, so the pirate can get out of range or use bots, with Charons, one mistake and they can go pop.

yeah the lasers are good I agree, it's certain color combos I have a hard time seeing if I'm fighting in a blue gas cloud I can't see the red at all that really sucks at times the Yeah I have the Iron hammers those are good and I can see them well.
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