(08-17-2014, 11:45 AM)SystemsFailing Wrote: Thanks to devs for erasing all hot-spots. And for making them far away from players as well.
Then we see threads like: "Why they all sit in conn all the time?" , "Lets remove conn", "Conn kills the game" etc.
People don't prefer to come across half of the Sirius in order to find anyone to pew or RP with. That's why 85 was successful in this term: action was always near.
A large part of the problem, in my most humble opinion, is that we have more systems than players. Common sense tells me that's far from ideal.
Getting rid of many of them would make this a far more interactive server. Before people freak...yes they're pretty, yes peeps spent a great amount of time and energy creating them...I get that. It doesn't change the fact that having this many systems ESSENTIALLY NULLIFIES THE REASON WE COME HERE...INTERACTION.
What are we holding onto? I just don't understand why this isn't already happening. Its a simple fix really. Number of systems goes down, amount of interaction goes up. I mean they're DIRECTLY RELATED.
If I had some authority, it would be the first thing I would push for.