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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Some mistakes.

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Some mistakes.
Offline M.Serrault
10-18-2014, 03:41 PM,
#31
Member
Posts: 21
Threads: 2
Joined: Aug 2014

(10-18-2014, 01:31 PM)Eonaros Wrote: Gallia idea as a house was good and my opinion is that it should stay the way it is.

I fully agree, I like Gallia as well (almost) as it is.

Some minor bugs would need to be fixed though, like GJ rep etc. and rep-relations between some factions, like GRN/GRP.

Relations to GJ's should be forced -0.3 or 0.3, as it's just too easy to ruin your rep with them if you shoot too many unlawfulls and GRN/GRP should always be able to dock with their bases.

And re-open the sealed jumpgate from Maine to Anjou, maybe even add a tradelane there.

Also a civilian gallic GB would be nice and have the Gallic Liner equipped with a CD and maybe nerf it's cargohold to 3.800 in exchange.

.
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Offline Mao
10-18-2014, 04:42 PM,
#32
Member
Posts: 2,680
Threads: 165
Joined: Aug 2009

(10-18-2014, 03:15 PM)Alley Wrote:
(10-18-2014, 02:35 PM)Mao Wrote:
(10-18-2014, 01:48 PM)Alley Wrote:
(10-17-2014, 10:44 PM)Mao Wrote: Here's another mistake that happened in Disco: Gallia.
As soon as it's reduced it will be just fine.

There was a time when Gallia had 4 or 5 systems and activity was still low there. It's a dead horse and we're beating it with sticks.

It should have stayed as such and just have Ile de France added as main system. Activity wasn't low at all either, you only didn't notice it because you were stuck in the Taus as CR.
Nope. I was one of the most enthusiastic players when Gallia was announced. As soon as it came on, I made gallic chars. I've been leading one gallic faction and been in the leadership of two other gallic factions so yeah my opinion about the emptiness of Gallia is based on experience, not on rumors. Maybe one reason for the gallic fail is that a group of people tried to take over all factions before the update even came out and that made others not wanting to play there since the possibility of developing new RP for a new house wasn't present and they had to play by the rules of already established players.

[Image: ZZ0gBOD.png]
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Offline Eonaros
10-19-2014, 05:18 PM, (This post was last modified: 10-19-2014, 05:19 PM by Eonaros.)
#33
Member
Posts: 317
Threads: 47
Joined: Oct 2012

There used to be daily raids on Omicron Minor back when Toledo was around. More interaction between LN / LSF with the Order and Nomads. It was New York > Alaska > Omicron Minor.

Now its New York > Alaska > Ellesmere ( LSF system ) > Omicron Minor > Omicron Zeta > Omicron Mu.
These days the interaction is a bare minimum between the Order and LN.
I know that the Order and LN / LSF are on no fire terms but....

There is no interaction at all. It seems that in the development team there is a person(s) who want the worst for the server.

Its all kind of messed up.
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Offline Alley
10-19-2014, 05:49 PM,
#34
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

(10-19-2014, 05:18 PM)Eonaros Wrote: There used to be daily raids on Omicron Minor back when Toledo was around. More interaction between LN / LSF with the Order and Nomads. It was New York > Alaska > Omicron Minor.

Now its New York > Alaska > Ellesmere ( LSF system ) > Omicron Minor > Omicron Zeta > Omicron Mu.
These days the interaction is a bare minimum between the Order and LN.
I know that the Order and LN / LSF are on no fire terms but....

There is no interaction at all. It seems that in the development team there is a person(s) who want the worst for the server.

Its all kind of messed up.

Everything was messed up by the previous dev team. We're working hard on fixing this mess but it's long, and it doesn't help we need to fix our internal mess too. Just bear with us, we're doing the best we can with very few devs.

Laz Wrote: Alley was right.
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Offline Eonaros
10-19-2014, 06:05 PM,
#35
Member
Posts: 317
Threads: 47
Joined: Oct 2012

Alley Wrote:Everything was messed up by the previous dev team. We're working hard on fixing this mess but it's long, and it doesn't help we need to fix our internal mess too. Just bear with us, we're doing the best we can with very few devs.

I tried to apply to the dev team many times, and almost every time I'd be revoked or no response.
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Offline Lucky Luke
10-19-2014, 07:36 PM,
#36
Member
Posts: 269
Threads: 28
Joined: Sep 2009

(10-18-2014, 02:43 PM)Carter Wrote: put both Planet Crete and Malta and other bases in the same system at about 60/80 or even 100 K from each other, grab some popcorn and observe how they destroy each other.

I bet that would boost the Junker activity to new heights with all that scrap floating around. But seriously... Isn't that the way Eta used to look like?
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Offline Veygaar
10-20-2014, 04:03 AM,
#37
Member
Posts: 4,211
Threads: 157
Joined: Jan 2011

I remember when you could go to Theta or Eta and it would be bloody hell breaking loose 24/7.

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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