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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Give nomads a...

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Give nomads a...
Offline Epo
06-25-2016, 01:23 PM, (This post was last modified: 06-25-2016, 01:24 PM by Epo.)
#1
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Posts: 1,706
Threads: 109
Joined: Jul 2014

... lane traffic detector like the one Police have, but it would detect only ships using nomad lanes in Nomad systems.

Discuss Smile
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Offline Durandal
06-25-2016, 01:30 PM,
#2
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Posts: 5,106
Threads: 264
Joined: Apr 2009

They have lanes in one system which are almost certainly never used by anyone but the squids themselves. Have you seen the server pop lately? Nobody is going to waste time gallivanting around in Iota.
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Offline Foxglove
06-25-2016, 01:36 PM,
#3
Actually Sombra
Posts: 2,461
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Joined: Dec 2015

A Nomad scanner would be more useful. While what you proposed might make sense, @Durandal is quite right when he says that relatively few people actually travel Iota besides Nomads. Point and case: Give us a Nomad Scanner, rather.

[Image: maYSx8o.png]
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Offline Laz
06-25-2016, 01:40 PM,
#4
(Sorta) Retired Code Monkey
Posts: 1,903
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Joined: Jan 2014

Eheh... I guess it would make sense. And it takes like just a second by editing Playercntl

ST05 = dsy_license_nomad_Guardian, 6
ST06 = dsy_license_nomad_Guardian, 6
ST03 = dsy_license_nomad_Guardian, 6

(06-25-2016, 01:36 PM)Foxglove Wrote: Give us a Nomad Scanner, rather.

More Nomad Tech would be nice. Perhaps a Cloak disrupter if possible as atm we need Wild to stop cloaking battleships.

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