Quote:4.4 Every char must have only one type of ID equipped and they must play to that ID. In cases where these restrictions and allowances conflict with the server rules, the ID overrides the rules
Consequences: Ship is now in Bastille
We would really like to know how you aquired those nomad remains with a Nomad Trial ID on a Nomad Gunboat.
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Yeah, well, im seeing all my ships to be sure none has 2 ids anymore. That Nomad GB was a ship i made before knowing Nomad "speak rules", then one day i saw NPC ships going into the sun, and i tractored the remains.
Looked good, i could tracor a lot, buuuut: as you can see on state of ship, i get too close, ship lost shield, cloak, weapons so i just let it there, trying to decide if try to join Nomad faction or simple sell the ship.
Hmm, i dont remember having 2 ids on it, if i recall right i sold the other when docked at base.
Anyway, what i do now? Either Id, does not matter, either ship would be sold, or i join Khara and need new id anyway.
(12-29-2016, 07:33 PM)Felipe Wrote: Yeah, well, im seeing all my ships to be sure none has 2 ids anymore. That Nomad GB was a ship i made before knowing Nomad "speak rules", then one day i saw NPC ships going into the sun, and i tractored the remains.
Nomad Trial ID doesn't have a tractor beam, try again.
Yes, now i understand what i done wrong, Trial Id is only for LF, i read carefully the id now and found the mistake. Wont happen again, im really concerned about it. Sorry for the inconvenience ive made.
Yeah, Trial ID is for light fighters only. I put you a proper ID now and unbastilled your ship. Your nomad remains have been removed.
Be more careful next time.