• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Server Events Community
« Previous 1 … 17 18 19 20 21 … 66 Next »
Search & Destroy (Experimental) - OORP or inRP

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Search & Destroy (Experimental) - OORP or inRP
Offline SnakeLancerHaven
12-07-2018, 11:51 AM, (This post was last modified: 12-07-2018, 11:54 AM by SnakeLancerHaven.)
#1
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

Pretty simple, didn't want to waste time on involving RP background and such but rather trying out possible game modes for events (right now it's in Connecticut unless some factions want to provide RP background for such events):

- 3 vs 3, 5 vs 5, 10 vs 10
- 10 Points Score (Round restarts after enemy team is defeated), might even add a "swap teams" thing after 10 rounds? Or would that be a bit too excessive? The Team/Faction scoring 10 points wins (meaning if it's 9:9, you'd have done 18 rounds by then)

On a 5v5 example:

Classic Mode:

5 Snubs vs Snubs

Mixed Mode:

1 Capital Ship, 2 GBs, 2 Snubs or 1 Capital Ship, 4 Snubs (etc.)

Ace Mode:

5 GBs vs GBs

Titan Mode:

5 Capital Ships vs Capital Ships

^ this is all based on a 5v5 match, ofc if the number of participiants is bigger, the numbers change. You can either join with ur official faction or make yourself a team carrying the same Faction ID. Now I know a thing with unlimited respawn has been done where players just join back the fights but I want that each sides are even when they enter a Battle hence why the one who died has to spectate until all of his team mates have been killed and then the round restarts 5 vs 5.

It's a more competitive thing if we add it as a Tournament (Single Elimination, Round Robin, Double Elimination etc.) which I'm planning to host on challonge.com:



These types of tournaments can also be done by individual 1v1 elimination however I think there have been enough events like that so I'm kinda intrigued to see teams attending.

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
R.I.P Tabris...
Youtube - Twitch - My old Account
  Reply  
Offline Unseelie
12-09-2018, 05:14 PM,
#2
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

In this bracket, I just want to point out, the Admins absolutely win.

Reply  
Offline Titan*
12-09-2018, 05:26 PM,
#3
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

well whoever have best loadout will win this. Choose a ship from their faction and loadout to balance it out.
Reply  
Offline SnakeLancerHaven
12-13-2018, 02:36 AM,
#4
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

LMAO yeah I know what you mean xD also admins aren't allowed to participiate shoo :v

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
R.I.P Tabris...
Youtube - Twitch - My old Account
  Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode