With what we're planning to do (which for now is just bending the Iris to be more curvy) we may be able to keep the UV's you mapped, yeah.
Since the Orchid is going to use Iris wings, we'd need an entirely new .mat but from what I heard there is a way to use Quixel or Substance Painter to create .mat's, which @Jaypate might try to do (I think at least)
(03-07-2020, 11:35 PM)Wesker Wrote: Still no communication. Lol
Hello there. - As Meg has already stated, the model is not intended to be that scale, it's a screw up and will be fixed. Sorry.
Furthermore, may I just say how disappointed I am in many people here who're acting like whiny, entitled, ungrateful brats. @Jaypate , who's a friend of mine that I managed to rope into Disco (because he's a modeller), put aside spare time and decided of his own accord to make ship models. He had no intention of becoming roped into being a Dev and was quite happy to sit on the sidelines and make things, seeing if he could slip them in here and there. It's his first Freelancer ship model, so admitably, he didn't really know what he was doing at first and worked with what he could. He tried to reach out to as many GC players and relevant people as possible to assist him in making it. Many people helped. Many people offered good ideas. If you're complaining now, it's likely because you weren't there at the time or didn't give a damn until you had a chance to complain on the forums to make yourself feel good.
If it wasn't for Jaypate, GC wouldn't even have anything happening with their ships right now. I'm not gunna lie, there's a fair backlog of models that need to be done and GC ships for the time being were not at the top of the priority list.
When contending with a monster, you'd be wise to give the devil his due.
Do you remember the "old" Blossom? Would be neat to see some elements from that boat. It was probably a pain in the rear to balance, but you can't deny that it's very stylish.
(03-08-2020, 12:29 PM)James Greed Wrote: Do you remember the "old" Blossom? Would be neat to see some elements from that boat. It was probably a pain in the rear to balance, but you can't deny that it's very stylish.
If anyone has the .cmp of this then I'd be willing to at least see if I can get the mesh up to quality to have it implemented as something Kusarian, that actually looks pretty rad