Where can I get them as a Lane Hacker, cant land on any planets, so there must be a friendly pirate base that sells them... Also how many crew would a hacker gunship need.
Just thinking what a gunship would need, Rommie is the pilot and captain of the boat, I would need a gunner (Pilot can handle guns too, maybe), an engineer/sensor operator and a medic
' Wrote:Just thinking what a gunship would need, Rommie is the pilot and captain of the boat, I would need a gunner (Pilot can handle guns too, maybe), an engineer/sensor operator and a medic
That makes sense to me. Though is it out on long enough missions to warrant a flight medic? If it's frequently returning to base, it seems caution and some education for the rest of the crew might even be sufficient. And given the engineering background of the Hackers, I don't think they'd need specialized crew just for that.
For the last part, I was basing it on what the shift crews would be for my transport, which had a Captain, 2 Pilots, 1 Navigator, and 2 Engineers. But a transport would have longer between stops and also worry about finances and paperwork.
Well Rommie is an engineer since she worked for Ageria but, she also pilots the ship and in a fire fight wont be able to do emergency repairs etc, maybe you are right on the medic part though.
i would get:
One GB captain
3-5 LH pilots
2 Rogues
3 Mollys
2 water 3 oxygen enough food ratio for all of them a nice bottle of wine
and some weed, hmm maybe 10 units
' Wrote:i would get:
One GB captain
3-5 LH pilots
2 Rogues
3 Mollys
2 water 3 oxygen enough food ratio for all of them a nice bottle of wine
and some weed, hmm maybe 10 units
This sounds like a good job for the Congress. If you contact one of my associates, I am confident they can come to some fair arrangement, yes? :cool: