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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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ROC Civilian Bomber

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ROC Civilian Bomber
Offline DragonLancer
06-26-2009, 08:48 PM,
#11
Banned
Posts: 661
Threads: 37
Joined: Aug 2008

I can verify this bug.

The Roc will be displayed to the player as Order bomber when the watching player is also in an Order bomber:
http://img194.imageshack.us/img194/8256/obom.jpg

While flying a BH or corsair bomber the Roc will be displayed correctly:
http://img189.imageshack.us/img189/263/bhbom.jpg
http://img199.imageshack.us/img199/1535/corbom.jpg

User was banned for: http://discoverygc.com/forums/showthread.php?tid=147045
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Offline I_m_rdy
06-26-2009, 09:38 PM,
#12
Member
Posts: 863
Threads: 23
Joined: Jun 2007

Huh, I thought this was already fixed? Or someone else worked on a fix? Alright, alright, I'll fix that. <.<

[Image: nowings.jpg]
 
Offline Irra
06-26-2009, 11:51 PM,
#13
Member
Posts: 1,329
Threads: 35
Joined: May 2008

... i saw it only in delta where you can find these two ships together ... with my order bomber i see roc as order bomber sometimes .... and order bomber appears as roc sometimes ...

your ship is same when you look it but when someone look you its different ...

this is cool signature
Offline RingoW
06-27-2009, 06:10 AM,
#14
Member
Posts: 1,399
Threads: 65
Joined: Aug 2007

@I m rdy: No need for you to fix it. Its already done by Silent Assassin and me. The updated files were also already sent to Igiss for a future update. The former update didn't fix the cause.

AoM
Offline Hood
06-27-2009, 07:40 AM,
#15
Member
Posts: 34
Threads: 4
Joined: Jan 2008

Doom - this is know bug and we know what is causing it...it will be fixed if one of the small updates...

I thought this might be the case, most of the time the ROC looks as it should to other players, it is ok most of the time, I also notice an Order bomber looking like a ROC

[Image: sig1bj7.jpg]
Offline RingoW
06-27-2009, 08:46 AM,
#16
Member
Posts: 1,399
Threads: 65
Joined: Aug 2007

@Hood: Roc and Sekhmet have the issue to be mixed serverside, because they share the same root mesh name. The game engine uses this name as a controller for skin and appearance. Thats why it has to be unique for each model. Hope you get the picture.

AoM
Offline I_m_rdy
06-27-2009, 10:54 AM,
#17
Member
Posts: 863
Threads: 23
Joined: Jun 2007

' Wrote:@Hood: Roc and Sekhmet have the issue to be mixed serverside, because they share the same root mesh name. The game engine uses this name as a controller for skin and appearance. Thats why it has to be unique for each model. Hope you get the picture.

AoM
Well, that's kinda my fault, since I didn't know that the game mixes up models when the same root mesh name is used. I think the same applies to material names as well.

Anyway, I'm sorry for any inconvenience this bug has caused. Thanks, AoM and Silent for the fix.

[Image: nowings.jpg]
 
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