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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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No Gallic ships in the IONCROSS gamedata files

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No Gallic ships in the IONCROSS gamedata files
Offline alexcomboy
07-05-2009, 07:23 PM,
#1
Member
Posts: 58
Threads: 3
Joined: Feb 2009

Hiya,
I set up a private server today, with FLHook, all the plugins (except cloaking - discovery doesn't have the cloaking devices AFAIK), and I managed to get IONCROSS to work with the Discovery files.
Okay, so what I didn't know before was that you needed to copy the files from Freelancer\IONCROSS to IONCROSS Freelancer Server Operator\... Epic Failure.
Anyway, so I got it set up, but I couldn't find any of the Gallic ships on the ship list:(
Can someone pleeeaaassseee give me the correct 4.85 gamedata_ships.txt?
  Reply  
Offline Todd
07-05-2009, 08:15 PM,
#2
Member
Posts: 111
Threads: 8
Joined: Dec 2008

Love Ioncross too much?

send me a pm i can then discuss a way i can give you the correct files.

[Image: sig-2.png]
  Reply  
Offline CCI45-px/Probe149
07-05-2009, 08:32 PM,
#3
Member
Posts: 1,233
Threads: 29
Joined: Dec 2007

I think they were floating around here somewhere... search did fail as always.

In a brilliant tactical movement, i charged backwards.
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Offline alexcomboy
07-05-2009, 08:40 PM, (This post was last modified: 07-08-2009, 11:17 PM by alexcomboy.)
#4
Member
Posts: 58
Threads: 3
Joined: Feb 2009

Hey, I'm not stupid, I did try search first.
And yes, search fails every time.
EDIT: I also need the correct base list for beams in FLHook.
2ND EDIT: Never mind about the FLHook base list, I got that from a list of data UK server admin Josh gave me, and put it through this:
<?php
$data = $_POST["data];
$line = explode("\n",$data);
foreach($line as $line){
$splitline = explode(" = ", $line);
echo $splitline[1] . " = " . $splitline[0] . "<br>";
}
?>
It worked - I have a proper base list for FLHook now:)- and I can use explode():D
But I'm still looking for those IFSO files... I might go and make them manually once I figure out how... I can get the ship nicknames from FLStat... Then put them through IONCROSS Freelancer Gamedata Creator... I think...
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Offline Discovery UK
07-13-2009, 12:06 AM,
#5
Member
Posts: 193
Threads: 6
Joined: May 2009

It's beginning to annoy me aswell, as account manager can't see some kinds of equipment (those in question lately have been any Gallic ship, as well as the Recruit and Hellfire Legion ID's).

There may and probably are more, with all 4.85's updates - I just haven't found them. I might look for a changelog to speed up the process.

' Wrote:Warnings will be issued. Accounts will be banned. In game characters will be deleted. I will drive to your house and punch you in the mouth.
' Wrote:I approve of this post.
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Offline alexcomboy
07-13-2009, 12:25 AM, (This post was last modified: 07-13-2009, 12:38 AM by alexcomboy.)
#6
Member
Posts: 58
Threads: 3
Joined: Feb 2009

Well heres my FLHook base list if anyone's interested.
Attached.

@Josh: The name of your account manager means something other than "Discovery Account Manager" I'm thinking more like "D A M N". Also, I can't add or edit IDs either...
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Offline Discovery UK
07-13-2009, 12:38 AM, (This post was last modified: 07-13-2009, 12:40 AM by Discovery UK.)
#7
Member
Posts: 193
Threads: 6
Joined: May 2009

First off, you might want to remove that huge list before you are banned for spam.

Secondly, the account manager is Cannon's, and I have no idea why you'd call it DAMN. It's namespace is DAM.

And adding/editing ID's is easy using the IONCROSS GDC, but you need to know what they are first, along with their IDS info/names I believe.

EDIT: Much better without that massive list clogging up the thread.

' Wrote:Warnings will be issued. Accounts will be banned. In game characters will be deleted. I will drive to your house and punch you in the mouth.
' Wrote:I approve of this post.
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Offline alexcomboy
07-13-2009, 01:47 AM,
#8
Member
Posts: 58
Threads: 3
Joined: Feb 2009

Oh... You never told me it was his... Erm... Oh, maybe you did, but I'm half falling asleep here, trying to work out why in php this stupid foreach() language construct is starting on an array's second element... not it's first...
To... Tired...
Well, I know the IDs are implemented as tractor beams... That's what gives some people a different tractor beam colour... But I can't get their nicknames from FLStat because of that... Oh! In ioncross's errors section... I think it shows all the unknown hashcodes... Take a look... I'm off to bed...
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Offline Discovery UK
07-13-2009, 02:31 AM, (This post was last modified: 07-13-2009, 02:32 AM by Discovery UK.)
#9
Member
Posts: 193
Threads: 6
Joined: May 2009

Not sure what chat it was in (I currently have more than 100 going), but I told you on Skype when you asked me to add the new IONCROSS entries to CD. I told you I have one, not that I made one. Cannon is the FLHook/DAM god.

Hear that Cannon? You're a god:)

I will take a look at the hashcodes a bit later on, I'm doing some modelling/texturing for the Hellfire Sector at the moment.

' Wrote:Warnings will be issued. Accounts will be banned. In game characters will be deleted. I will drive to your house and punch you in the mouth.
' Wrote:I approve of this post.
  Reply  
Offline johnpeter
07-13-2009, 05:33 AM,
#10
Member
Posts: 1,476
Threads: 51
Joined: Aug 2008

Call me crazy, but does this work?

http://discoverygc.com/forums/index.php?sh...amp;hl=ioncross

Come on! Be free!
  Reply  


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