In the previous iteration of Discovery (forgot the exact version number) Cap ships had an annoying tendency to be total 'tards in almost every asteroid field. This was especially annoying with the Legate, 'cause from my experience in Open SP, you couldn't leave the system without going through 'roids on one side of the jump hole or the other. Pretty sure this applies to most unlawful factions' capital ships.
Has this tendency been fixed, or is it still there?
"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
NPCs still cause annoying bouncing on most ships though. This is next on the list.
Thanks for the info. Another question. Has the occasional failure to undock been rectified for the most part, for large ships? I encountered the problem with the Gallic Train, undocking from Chalons-en-Champagne station.
"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
Yes. You can type /stuck into the chatbox and your ship will jump forward and up. It may take a few uses of this command, if you're undocking from an asteroid base. Usually normal bases are cleared with just one /stuck .
' Wrote:Yes. You can type /stuck into the chatbox and your ship will jump forward and up. It may take a few uses of this command, if you're undocking from an asteroid base. Usually normal bases are cleared with just one /stuck .
I love you, and I love the devs.
:ylove::ylove:
"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
For openSP, use Ioncross character editor to beam you to another station.
Just for everyone: I went around for 2 years without Ioncross, then I found it on Seth's pack. Trust me, it's definitely worth the download - even when with my silly computer it took all night to finish downloading.