Quote:5.7 A player who was killed in a PvP fight must not enter the system where the fight took place with any of the characters on his/her account(s) until four hours have passed from the time of his/her destruction.
If the player respawns in the same system, he/she must leave the system within 10 minutes of his destruction without attacking anyone, except in self-defense. Other players are not allowed to attack one who is leaving.
Transports/Freighters/Liners which have been killed in a PvP fight may return to the system in which they were destroyed but only for purposes of moving through the system or for trade within that system. They may only act in a purely defensive manner and may not resume acts of piracy.
5.8 A player who was killed in a PvP fight must not attack the enemy (player or players involved in the death) with any of the characters on his/her account(s) for 4 hours. Self-killing during a PvP fight is counted as a normal PvP death.
Consequences:
Re-engaging after dying is not permitted. Fined all guns, armour, shield and scanner. Notification in hold.
If you post in this sanction and are not directly involved or a leader of the accused person's faction be advised that you are consenting to be subjected to the reprisal of my choice which may involve in game repercussions up to a ban.