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need help with textures

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need help with textures
Offline Anonymous User
06-04-2010, 09:44 PM, (This post was last modified: 06-04-2010, 09:46 PM by Anonymous User.)
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i have little problem with texturin' my 3d models... anyone knows whats the mistake?

IMAGE

ive tried some different things... but everytime the texture is extremly stretched at one side...

/edit: no thats not my model... it is only an excample to show... dont want to show my current project:D

]
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Offline tansytansey
06-04-2010, 10:43 PM,
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You're applying textures to the front of the model, but have the entire model selected, so faces that aren't facing forwards get that stretched texture effect.

You need to only select the faces you are working with and map all the sides of the shape individually.

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Offline Seth Karlo
06-04-2010, 10:57 PM,
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You've assigned the texture to the various faces, but you haven't mapped it yet. Most 3D model editors come with a material mapping program, which you'll need to use in order to make the material fit the model properly.

-Seth

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Offline Anonymous User
06-04-2010, 10:59 PM, (This post was last modified: 06-04-2010, 11:04 PM by Anonymous User.)
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thx2u2:D

but looks like i only can set one "direction" per object... and i.e. this engine in my example is one single object in my model...

anyone knows why? (i use metasequoia)

]
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Offline Seth Karlo
06-04-2010, 11:49 PM,
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I apologise, I don't texture in metasequioa. Someone who does it Jinx, perhaps ask them?

-Seth

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Offline akka1000
06-05-2010, 03:22 AM,
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I tried texturing in meta, found it was pretty hard
I'd recommend getting Milkshape, thats what i use now

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Offline Anonymous User
06-05-2010, 03:22 AM,
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k thx again

]
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Offline Luis
06-05-2010, 03:26 AM,
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If you can get the 3DS Max 2010 version, i can hook you up with something on Skype!
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