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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Offline Vaktus
01-05-2012, 10:44 PM,
#51
Member
Posts: 46
Threads: 0
Joined: Dec 2011

' Wrote:Dublin is the meatgrinder for Gallia that it was for Bretonia, Courtesy of the Mollies' deathgrip on the system.

Don't mess with the Irish! Even the Gallic fleet cannot crush the soul of the Irish! [Image: irish99.gif]

 [Image: KyOMqFr.png] [Image: dQGdJjE.png] [Image: RzguIzf.png]
*** -GTFO- of ~our~ 'Omicrons' ***
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Offline Pinko
01-05-2012, 10:47 PM,
#52
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

There's a flaw in all this.

Gallia wouldn't ignore Dublin. It's Sirius #1 Gold factory.

I want to get off Mr. Igiss' wild ride.
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Offline Unseelie
01-05-2012, 10:51 PM,
#53
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

The actual ratios are, and I just re-read the lore.. 150:30 bs, 2000:500 crusers+gb

As for the house/pirates thing, I'm presuming the particularly long lived pirates, like the mollies, are surviving not because their bases are hidden (look, we've good enough optics -today- to search out our solar systems...everything in most systems should be easily documentable over 10 years or so) So they must be surviving because, for example, as is the history of the battleship hood, that large craft cannot get close enough to the bases to destroy them.

The hood did try this, and that's why its abandoned. It was too damaged in the Arranmore fields to go on, and abandoned. Mollies are proof that, in this continuum, stronger forces can easily be held at bay with proper defensive emplacements...I propose only that Bretonia, as a Great House, can produce rather a lot more entrenchment than the Mollies.


Card, I do expect Gallia will get to Dublin, through, 1: the Edinburgh jump hole, which they control. 2: the Leeds JH, which I'm proposing they gain rather quickly, and 3: the London Gate, which I'm also suggesting they gain control of (the london gate may well be part of their invasion of London)

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