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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Offline Agmen of Eladesor
07-23-2012, 07:46 PM,
#11
Member
Posts: 5,146
Threads: 661
Joined: Jun 2008

' Wrote:I'm pretty sure the dev/admins have made it clear Conn isn't going anywhere. While you can claim Conn is ooRP all you want, I can make a counter claim that it is 100% in RP. As our dear BearSair has pointed out, it is merely a simulator that our characters use to train. Much like how Freelancer is a game for us.

I would personally prefer the dev team to spend their voluntary time on developing things that matter. That is, the whole splitting of Sirius into parts to take advantage of multiple cores and such. Not wasting time trying to figure out what to do with one system that a minority of the player base has an issue with.

I think you missed the point of what I'm saying - keep Connie as a part of the whole Disco experience, but split IT off so that it's using a different core. Reduced player load on the main server and Connie people can still use it with the ships that they want to - as opposed to the Disco of Disco server.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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Offline pitockm
07-23-2012, 08:04 PM,
#12
Member
Posts: 471
Threads: 23
Joined: Dec 2011

hmm.....conn goes down...88 people will turn to 44 people....and 180 people will turn to 90 people...and that means a Non Lag Server...YAY!!!!!
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