so im looking for a faction and im new to dcrp. id prefer the unlawful side of things and a faction that has pretty good numbers. im willing to learn and if it helps i already beat dc sp, but probably everyone here has also
Well its not unlawful, but its Great for RP and making money. Thier called BMM and they are a trader/Miner clan. If your up for it PM me with a RP app (best as you can make it) and i'll get back to you aspa
Good unlawful factions, in my humble opinion, to get your feet wet with would be the...
Blue Lotus Syndicate: An Outcast cardamine smuggling faction that will really do a good show of showing you around Discovery in addition to giving you plenty of opportunities to make some money/blow some folks up.
Liberty Rogues: Perfect faction for immersing yourself into good company and getting a feel for the place. They're plenty active and practically have a "who's awesome" rollsheet.
Those are the two with which I'm personally familiar, though if you had a specific house in which you would like to operate or a theme you'd like to follow, that'd certainly help narrow it down some!
As Dusty said; each region of Sirius has something to offer.
Liberty (already overpopulated...)
Liberty Rogues
Xeno Alliance
Bretonia
Union of Gold (Mollys, in need of new players for their revival)
Nature's Last Hope (Gaians, in dire need of freshmen as well)
Kusari
Hideyoshi's Guard (Blood Dragons, well-numbered but largely inactive)
Golden Chrysanthemums
Artisan Farmers Alliance
Rheinland
Red Hessian Army (a good faction, always in need of new soldiers)
Hessian Tears (a special Red Hessian sub-group. Might need new members)
Volksfront (Bundschuh, unofficial, but still)
LWB (Landwirtrechtbewegung, still in the process of being founded)
Borderworlds and more
101st Outcast Guard
Reapers of Sirius (Outcasts)
Blue Lotus Syndicate (Outcasts)
and
Benitez (Corsairs)
The Brotherhood (Corsairs)
Omega Pirate Guild (Corsairs)