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Unlawful transports

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Unlawful transports
Offline Murcielago
10-29-2013, 06:35 PM,
#11
Member
Posts: 372
Threads: 36
Joined: May 2013

(10-29-2013, 02:04 PM)Pancakes Wrote: Pilgrim liner isnt too good for piracy since it turns slowly, hence you can just go around it and run before it can get you

+1 You got my point

With the l'Ane's lack of CD it does make cargo piracy in Gallia a bit annoying. Yes I know there is the Gallic Assault Transport, but really, that is a troop transport that stinks of GRN, why would pirates and unlawfuls be using a ship which explicitly states multiple times on its infocard that it is a royal ship used by the GRN for moving marines and officers?


Kikatsu you are also correct


Pirate Train is a smuggling ship, not an attack ship. It isn't intended to be used for solo action versus other players.
l'Ane: Same deal. It handles volume, not combat.


Salvager: Heavy defense transport. Adding a CD to a transport with gunboat weaponry would make it rather overpowered versus other transports...
Raba: Same deal.

Corsair transport: Doesn't this one have a CD? It should... It's intended as the Sair version of the Pirate Transport. If it doesn't that might be an oversight.


Anyway, ships over 4K cargo, OR battletransies (ships that have more then 10 transport turrets or gunboat class weaponry) as a rule should not get a CD. That's been the rule of thumb to prevent a ship from becoming a "can do it all" everyone's favorite.

Sir look I know that Im INDI. I play here now for 10 months. I'm not in any fraction soo I don't take sides. But also sir I'm not blind and whitout any sense.
So tell me how is this out of balance If those unlawful transports could pirat lawful ones?
I see here miners have bombers, gb OMG BC too...is this balance?

I will ask you where is logic, common sense and balance if pirat is useing legal transport for pirating...becouse those have CD...

Infact sir It looks to me you are OP.


How should be:
Miner-person who is mining ore-ship for him mining ship...no transports no other ships. Why? Becouse they sell ore to the trader and trader then sell ore to final destination.

Trader-person who trade whit diferent comoditys - ships for trader: all size transports whitout CD they don't need CD they aren't sopose to hunt-bigger the transport slower the ship. Trader also get more profit then miner so he can pay for escort if needed. And belive me it would be needed if the game was balanced.

Pirat -person who catch trader and take his cargo - ships for pirates: transports that are able to catch-stop traders so WHIT CD and are able to defite legal traders.

Policeperson-person who is here to protect the traders and miners - ship: fast fragile fighter able to catch pirats and GBs to kill pirats.

Navyperson-person who protect all inhabitans on ther theritory agains other foreign threts and if needed goes to war. Ships of all size whit best possible weapons
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Offline LunaticOnTheGrass
10-31-2013, 10:25 AM,
#12
Member
Posts: 932
Threads: 134
Joined: Nov 2011

(10-29-2013, 02:12 PM)kikatsu Wrote: With the l'Ane's lack of CD it does make cargo piracy in Gallia a bit annoying. Yes I know there is the Gallic Assault Transport, but really, that is a troop transport that stinks of GRN, why would pirates and unlawfuls be using a ship which explicitly states multiple times on its infocard that it is a royal ship used by the GRN for moving marines and officers?

How dare you insult my Maquis baby. (love)
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Offline djordje_petrovic
10-31-2013, 01:48 PM,
#13
Member
Posts: 461
Threads: 103
Joined: Jul 2012

L anne was one of the best tranports for cargo pirating . IT was good balanced as substantially weaker in offence then smaller pirate tranport , but larger cargo bay givven wider opportunities for seizing more cargoes. It was lesser agility then pirate tranport too, but still greater than most tranport on this cargo holds. In short it was perfectly balanced. Now without CD is complete crap.
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Offline Kosa
10-31-2013, 02:43 PM,
#14
Member
Posts: 378
Threads: 82
Joined: Dec 2011

My opinion: If you are a good pirate you can manage everything. You can always find a good spot for getting your unsuspecting victim with Gold Ore full to the brim.

BUT the overall 4.87 changes almost exclusively benefit traders and make the job of pirates harder. This leads to an even greater money surplus among players which leads to lack of interest and decline in gameplay. This is a general rule. Beginner pirates will have a very hard time learning and succeeding.

A few trader-helping changes I encountered:
-Liner speed reduced. They are now 30 m/s slower than medium transports (Which many traders fly). So they are pretty much useless.
-NPC ability to shoot the lanes. This should be helping pirates but due to a glitch it doesn't. I have seen many times a trader transport speeding through a trade lane that has been destroyed by an NPC earlier. It has something to do with the loading of objects for different players.
-Improved Gate and NPC weaponry. (sounds reasonable but it also makes pirates' job harder. especially for snubs)
-Improved transport weaponry (not problem if you're a pirate transport yourself. Otherwise it's further difficulty)

I'm not Q.Qing over this. As I said earlier a good pirate can handle these changes. But making traders job so easy just pumps money into the game which we don't need. We need action.
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