(05-29-2014, 08:54 PM)SMGSterlin Wrote: They were probably slingshotting.
It's when you use formation when traveling with an ally to go above the normal cruise speed, then engine kill to catch up with a ship running in open space.
Ship A is running from ships B and C, B is in front of C, so C uses formation (F4) on ship B. As soon as ship C is close to ship B, he engine kills, making his speed stay above the normal cruise speed, and passes ship B. Then ship B does what ship C just did.
Slingshot doesn't work since 4.86. You suck so hard.
Actually, it does. You suck, you just don't realize that you slingshot 6 m/s faster than regular cruise, rather than 40. Don't tell people they suck when you don't know what you're talking about.
And when you drop off cruise, that's 6m/s more than regular cruise speed, which is dropping faster than you gain advantage over simply cruising.
(05-29-2014, 08:54 PM)SMGSterlin Wrote: They were probably slingshotting.
It's when you use formation when traveling with an ally to go above the normal cruise speed, then engine kill to catch up with a ship running in open space.
Ship A is running from ships B and C, B is in front of C, so C uses formation (F4) on ship B. As soon as ship C is close to ship B, he engine kills, making his speed stay above the normal cruise speed, and passes ship B. Then ship B does what ship C just did.
Slingshot doesn't work since 4.86. You suck so hard.
Actually, it does. You suck, you just don't realize that you slingshot 6 m/s faster than regular cruise, rather than 40. Don't tell people they suck when you don't know what you're talking about.
And when you drop off cruise, that's 6m/s more than regular cruise speed, which is dropping faster than you gain advantage over simply cruising.
Not in a battleship, because they retain intertia better. With any luck, you should gain about a minute of speed faster than cruise. Not much, but it works.