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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Suggestion: Connect Rheinland and Liberty again

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Suggestion: Connect Rheinland and Liberty again
Offline Sciamach
09-03-2014, 09:33 PM,
#141
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(09-02-2014, 01:03 PM)Anshur Wrote: do player owned official ships exist in roleplay?

Technically, no. Unless they're an integral part of some faction's RP. Indies don't typically count.

[ sci·am·ach ]
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Offline Echo 7-7
09-04-2014, 03:18 AM,
#142
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(09-03-2014, 09:33 PM)Scourgeclaw Wrote:
(09-02-2014, 01:03 PM)Anshur Wrote: do player owned official ships exist in roleplay?

Technically, no. Unless they're an integral part of some faction's RP. Indies don't typically count.

All player ships exists in roleplay, unless you've been playing with ghosts. The correct questions is which ships exist canonically (ie. count towards the number of capital ships a faction actually posseses.)

There was a sig here, once.
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Offline Swifty
09-04-2014, 04:32 AM,
#143
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(08-28-2014, 01:38 PM)daniyalcooldude Wrote: Funfact: there is also a Jumphole still going from Hamburg to Bering. Why not use that?

You've got a good point there... However,flying Battleships through that asteroid field is very frustrating due :
(08-28-2014, 01:32 PM)lIceColon Wrote: the trip is /stuck x 9999 very frustrating.

Re-connecting the Houses through the Jump Gate makes much more sense. And also (or at least i hope) the activity of both RM and Navy will increase again. Think about the 4.85 times for example. There were some great raids happening by then. All we get now is like 4 Rheinland cruisers and a few fighters who can easily get outnumbered in Texas or elsewhere.

#FixTheJumpGates

[Image: tzTtDD9.gif]
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Offline Swifty
09-04-2014, 04:38 AM,
#144
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(08-29-2014, 02:57 AM)Lythrilux Wrote:
(08-29-2014, 02:54 AM)Echo 7-7 Wrote: The price for Rheinland to have repaired Jump Gates is peace with Liberty.

Can we forget about that and restore them for the sake of activity as well as a healthy server?

+1 Lyth

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Offline SnakeLancerHaven
09-04-2014, 08:53 AM,
#145
Volgograd Industrial
Posts: 2,873
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(09-04-2014, 04:38 AM)Carter Wrote:
(08-29-2014, 02:57 AM)Lythrilux Wrote:
(08-29-2014, 02:54 AM)Echo 7-7 Wrote: The price for Rheinland to have repaired Jump Gates is peace with Liberty.

Can we forget about that and restore them for the sake of activity as well as a healthy server?

+1 Lyth

+2

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Offline VinitS
09-04-2014, 09:22 AM,
#146
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"Due to serious problems reported by fleet admirals in maneuvering capitals from Humburg to Texburg through the Texburg Asteroid Field, RM decided to test the weapon developed at Schatten Research Facility, Frankfurt. A 4 Fafnir Squadron, armed with "Special Gravity Pool Generators (or Something technical)" entered into Texburg. Charging the Generators a massive energy surge is reported, 4 supercharged energy beams emerged tearing through the asteroid field, making a 100 m wide circular, clear tunnel in the field."

how about this..for the story line?

LOLNS, don't say rheinland can't have that tech.

VinitS#1081 - Discord
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Offline Sciamach
09-04-2014, 09:59 AM,
#147
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(09-04-2014, 03:18 AM)Echo 7-7 Wrote:
(09-03-2014, 09:33 PM)Scourgeclaw Wrote:
(09-02-2014, 01:03 PM)Anshur Wrote: do player owned official ships exist in roleplay?

Technically, no. Unless they're an integral part of some faction's RP. Indies don't typically count.

All player ships exists in roleplay, unless you've been playing with ghosts. The correct questions is which ships exist canonically (ie. count towards the number of capital ships a faction actually posseses.)

Canonically, IRP, same thing.

Yes, I meant the actual number a faction has. Liberty dosent ACTUALLY have the endless waves of Dreads and cruisers we all see.

Similarly, neither does Rheinland, nor Kusari, nor the Outcasts, nor Gallia... okay well maybe Gallia but they're OP anyway.

[ sci·am·ach ]
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Offline SnakThree
09-09-2014, 07:21 AM, (This post was last modified: 11-12-2014, 05:58 PM by SnakThree.)
#148
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DELETE

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