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  Discovery Gaming Community Discovery General News and Announcements
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Smugglers Beware!

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Smugglers Beware!
Offline Swifty
05-13-2015, 03:12 AM,
#41
Probation
Posts: 593
Threads: 11
Joined: Dec 2013

Awesome job Alley. *Bows* You're great.

[Image: tzTtDD9.gif]
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Offline Mister_X
05-13-2015, 02:25 PM,
#42
Member
Posts: 377
Threads: 29
Joined: Nov 2012

Finally!!!

[Image: xfyLrvc.png?1]
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Offline badge003
05-20-2015, 11:05 PM,
#43
Member
Posts: 5
Threads: 0
Joined: Mar 2014

I'm too lazy to browse all of this but... does it also block jumpholes?

[Image: honey-badger201_zpsdmjnvoq3.jpg]
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Offline Tabris
05-20-2015, 11:13 PM,
#44
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

...No....That is a natural phenomenon and has no electronic components for House Police to 'block access' to folks.
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Offline nOmnomnOm
05-20-2015, 11:41 PM,
#45
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

You know the thing I like best about this is that there is finally a reason to play a cop other than the net stuff to monitor ships. Very cool and awesome.

[Image: zBEqQfl.jpg?1]
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Offline WesternPeregrine
05-21-2015, 01:19 AM,
#46
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

By the way, speaking of cops.

There is a profitable route screaming across Kusari core, with Black market munitions being shipped by the hour. Where are the hordes of KSP? Or did anyone thought only on the smuggling side?

In the same way, where are the GRN/GRP to stop that lovely and smelly formage from leaving Gallic space?

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Offline badge003
05-25-2015, 05:59 PM,
#47
Member
Posts: 5
Threads: 0
Joined: Mar 2014

Well... how about that... It's strange though since NPC Police and Navy of all houses (not counting Gallia, got them on KOS) don't give a rats arse about carrying Black Market Munitions on the scans. I actually takes out all the thrill of getting caught, just to track individual KSP/KNF guys who are not that frequent on that route (thanks to Blood Dragons, that last raid saved me millions of credits in cargo)

[Image: honey-badger201_zpsdmjnvoq3.jpg]
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Offline Xawer
05-26-2015, 02:30 AM,
#48
Member
Posts: 2
Threads: 0
Joined: May 2015

Most of the time when authorities need to deny docking rights is when they caught the smuggler near the planet they need to visit which is usually an authorities base. And cus of the RP rules they can't dock anyway , this denial is kinda moot but meh.

''I just bounce around in circles to keep the mood up.''

-SkyCakeLight
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Offline tothebonezone
05-26-2015, 05:03 AM,
#49
Banned
Posts: 1,016
Threads: 49
Joined: Mar 2013

It's so you don't have to resort to FR5 shenanigans, Xawer.

User was banned for: https://discoverygc.com/forums/showthrea...tid=202684
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Offline Mark_Brown
05-26-2015, 07:33 AM,
#50
Innovative Evacuee
Posts: 694
Threads: 79
Joined: Jun 2010

Well it makes it a heck of a lot easy to sort out the power smugglers with next to no RP if you can stop them from docking, actually gives an improvement to the game. From an LPI- Perspective.

[Image: Final_Sig_US_2_blue_ship.png]
[Image: THsCLuA.png][Image: fnPLZH6.png][Image: 26PSva8.png][Image: RALsZal.png]
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