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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Little question i can't find answer

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Little question i can't find answer
Offline Patriot
10-12-2008, 04:02 AM,
#1
Member
Posts: 537
Threads: 56
Joined: Oct 2007

1-In 4.85 will they have new commodity's added....Example for cryer they only have 1 pharmaceutical to use,or Kishiro or ageira technologie dont have a lot Technologies to carry,i have many others example,but you see my point.


2-Do the Trader Ship(All these transport whit only class 7 turrets slot),will have more weapon choice than these boring generic transport turrets?


3-It is possible to give(Only to the transport ship)more countermesure to drop than other ship?(I think its logic for a trader to have more evading ressources due the fact we are not armed.


4-Its is possible to have more than 1 profitable trading route between 2 house,for not trade everytime the same thing?



These thing are logic and can add a lot RP potential i think.



Thanx you for answer





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Offline AdamantineFist
10-12-2008, 04:05 AM,
#2
Member
Posts: 2,177
Threads: 28
Joined: Feb 2008

We're going to have a complete trade rebalance and a multitude of inter-house trade routes. At least, that's what Xoria said. Dunno about the others.

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Offline Linkero
10-12-2008, 04:23 AM,
#3
Member
Posts: 465
Threads: 21
Joined: Jul 2008

1-In 4.85 will they have new commodity's added....Example for cryer they only have 1 pharmaceutical to use,or Kishiro or ageira technologie dont have a lot Technologies to carry,i have many others example,but you see my point.

There will be new commodities, as with previous versions. Otherwise, why would everyone waste thir time submitting new commodities:P


2-Do the Trader Ship(All these transport whit only class 7 turrets slot),will have more weapon choice than these boring generic transport turrets?

I have no clue


3-It is possible to give(Only to the transport ship)more countermesure to drop than other ship?(I think its logic for a trader to have more evading ressources due the fact we are not armed.

If I am not mistaken, items such as missles, mines, and countermeasures are a set amount within a certain .ini file. Changing these values would result in being banned if anyone notices it. So in short, if you edit countermeasures, you edit the rest. FLHook could possibly provide something to do this tho


4-Its is possible to have more than 1 profitable trading route between 2 house,for not trade everytime the same thing?

Trading has been altered a very good bit. I am sure that there will be profitable ones, and non-profitable ones.


Hope that answers your questions. Most of the answers are found on the forums here somewhere.

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