Overview Battlegroup Auxesia is an organisation formed out of mainly ex-Core members who were either friends or loyal to Raven and her wing within the Core that was made to carefully observe, collect and interdict the Nomads. But in the end, they found out that the Core was really not what it seemed to be. Following a disastrous event in Kansas and the near destruction of the Battlegroup, Auxesia was reformed with the resurfacing of some higher-ranked members, and with the resources and assistance provided by Joshua Hunt.
The History of Auxesia When Guildkeeper Raven rose to the power of Guildmaster to cover for the absence of Guildmaster Nodtviet, Guildmaster Raven had came across restricted files that were for the view of the current Guildmaster, plans, experiments, research, blueprints. Angry and disappointed at what the Core truly was, Raven immediately began to discreetly copy the data archives over, selecting pieces of information that was relevant, blueprints, plans, the works. The false-hearted Guildmaster uploaded all of the data to the data archives on her personal Warship, the Eidolon Wraith, allowing to be secure - protected by multiple firewalls and an AI unit that heavily guards the information. She then went to round up her comrades for a wary meeting. It was then when they came to realisation that the Core was constructed in a way to keep on recruiting and converting more individuals to contribute to the Core’s idea of eternal conquest through their teachings. Annoyed, betrayed, and within forlorn knowing that their efforts will go to waste. A plan was devised, titled “Operation Diké” - using the old Sol mythology, the Goddess of Justice.
Operation Diké involved the squadron being sent out on a strike attack against the Order, and then covertly escaping, abusing the environment to their advantage masking the vessels direction and plot of course. The vessels were later knocked off as destroyed in an ambush, allowing the facade Guildmaster to continue on gathering information without too much suspicion. Those main vessels that retreated within the Nebula had retreated towards the Independent Worlds, hiding out in Kansas. In the group, three individuals were picked to maintain and coordinate the group, these were nicknamed the Venators - who acted as assistants like the Guildkeepers from the Core, they were mostly individuals who were picked for their invaluable assistance during the operation. Knowing that the Core internal structure is configured to brainwash recruits to their true ideals, to manipulate them to serve one person, who guides them to their true hidden purpose. Eternal Conquest.
As time went on, their fleet began to create bonds and agreements with the Hellfire Legion, eventually coming to the point where their fleet was to transfer to Vespucci, under the protection of the Commonwealth, in order to repair their flagship and various assets. Though, during the process of the journey, the convoy was disrupted by an Outcast raiding party. Surviving by the skin of their teeth, the Legionnaires and the Auxesians proceeded to Vespucci, mooring the flagship, the Eidolon Wraith, at Fort Leniex. During their time in Vespucci, they built up and repaired their assets overtime as they gained the Legion’s trust through assistance in combat and the occasional under the table hit commissions against certain targets. Looking to increase their profit for resources, they sent out some various to seek out the Independent Miners Guild, looking to find more links and jobs for the fleet’s financial depository. Successfully creating a link with them, they shortly came to an agreement to help the Miners against the Maltese across Sirius. Pilots of the Fleet is seen escorting the Miners now and then during their convoys.
During their active duty in Liberty, a mysterious group of people reached out to the Keeper, notifying that they were being observed by the said group. Tensions elevating, they cautiously begin to learn each other, finding out that the approaching forces is called the Aegis Initiative, they noticed something of significant interest dominated the Fleets plans and concerns.
Dawnbreaker.
A project that involves hybridizing Nomadic technology to a large scale. The Fleet saw this as a major priority to carefully observe and to infiltrate upon, to either destroy or to contain. Through time, the Initiative and Auxesia built very close ties with the group, keeping a close observation on them and their intents. During their observation, the Auxesians had begun the process of constructing a planetside facility to base operations from, dubbed the Temple of Ataraxia. Establishing a forward outpost on planet Wichita in Kansas, a sizable portion of Auxesia’s forces were deployed planetside. As the construction began to pick up, the outpost was attacked, by what remains an unknown force. It’s believed no one survived planetside. This had left Auxesia in a weakened state, temporarily turning over a large portion of their assets to their now close allies, The Initiative.
Recently, with the resurfacing of some Auxesians, the Battlegroup began to reform. Spending months working side by side, the Initiative decided that the prudent course of action would be to merge their assets with Auxesia, solidifying into a solid entity. This decision had nearly doubled Battlegroup Auxesia’s force, giving them the added benefit of the Monument-Class Dreadnought Cincinnati falling under their control.
Current Era Auxesia Reformed, stronger than they once were, steadily growing and gaining momentum, Auxesia continues its duty. Their fleet being their home, they are never stuck in one place too long. With the events of Omicron Delta and the Freeport attack coming to a close, Auxesia withdrew themselves, and have resumed their nomadic movements. Still opposed to and combatting their enemies when found, they move from system to system. Their research projects continue behind closed doors, along with their search for knowledge and technology worth preserving.
The now-obvious hostilities between Auxesia and the Core have developed into skirmishes in both the Omicrons and house space, where Auxesian forces make attempts to interdict Core convoys and operations outside of the Omicrons. With this much movement and combat, it was no doubt that the attention of the Nomads and their thralls would be caught, thus like with the Core, Auxesia has engaged in skirmishes across the sector against these Alien invaders. Additionally, Auxesia has been providing aid to the Independent Miners Guild, escorting their convoys and building up relations, after they were falsely accused of being responsible for the attack on Freeport 11.
The Future of Auxesia What lies ahead? Auxesia continues to push forward, slowly but surely gaining ground. The hopes of deploying the greatest piece of technology at their disposal, the Dawnbreaker, as a mere experiment, or means of victory against their enemies, the Corsairs and Outcasts? Little is known about their intent with it, yet rumors circulate. For now, they seek to find themselves a home in space, where they can operate from and conduct their work in solitude, away from the denizens of degenerates and people that occupy Sirius, which suits their un-trusting and xenophobic nature.
Keeper Known as the leading figure for the forces. The Keeper is seen as the dominant one out of them all, held in pride, strength, glory and their intellectual omniscience. They swear that their duty is to preserve and to protect, to hold the balance of life, to stand between what is discord and harmony. Hence the title, “Keeper. “
Curator The right hand of the Keeper. The Curator is hailed as the strongest and ensures harmony amongst the fleet and the Keeper’s personal safety, they take control when the Keeper isn’t present. They are heir to the position of Keeper. They also have full access to the Vault, Zeta section, and the archives. There is only one Curator at a time.
Venator Loyal, devious and dangerous, they compose the Inner Phalanx, they assist the Keeper in deciding the next course of action for the fleet and keep everything in check. Most of the selected Venators are known for their impressive powers in combat or tactical prowess. Venators also have access to specialised advanced training, making them feared even amongst comrades. They have full access to the archives, Zeta section and the Vault, bar files that are exclusive to the Keeper.
Mid Command
Sentinel Recognised as the elite of the forces, Sentinels are the pinnacle of the Fleet’s strength - known for their fearlessness in combat, deadly efficiency and formidable tactical knowledge, they continue their loyal service to the fleet. It is rumoured that some Sentinels underwent augmentation to enhance their abilities out on the front. Sentinels have access to higher training, specialised equipment and the data archives, allowing their skills and knowledge to flourish.
Paladin Making up the majority of the experienced troops, Paladins make up the majority of field officers in the Fleet. Respected by the lower ranks, this is the highest rank that a normal person can achieve. Moving beyond a Paladin requires terrific combat abilities or unwavering dedication to the Battlegroup. Preferably both.
Templar Having proven themselves in fields of operations, Templar are the lowest ranking officers in the battle group's Mid Command. They are expected to lead smaller groups composed of Guardians and Initiates and have received more advanced leadership training.
Low Command
Guardian Guardians are fully admitted recruits, expected to be loyal and obedient. They make up the majority of the troops and can be seen around the fleet. They receive basic training.
Initiate ‘Fresh Meat’ of the fleet. They are your basic pilot that must prove themselves worthy before being fully accepted into the fleet for training.
Special
Zeta Wing Highly classified and dangerous. Zeta Wing is said to be experimental pilots of the fleet and the personal guards of the Keeper. They tend to avoid socializing with other pilots, and are mostly seen silent within the restricted Zeta Section of the fleet.
Goals◘ Research & Development.
◘ Disruption of Cardamine and Artifact flow, obtainment of alien technology, fending off the Nomad aggression.
◘ Itinerant fleet movement and general preservation of technology and lifeforms.
◘ Observation of Hostile activities and operations.
◘ Experimentation of the local area.
Technology Primary:AP-Tech, Borderworlds and Civilian. Secondary: Assorted Liberty/Hellfire/Bretonia Tech
Tag specifications & brief explanations
ACV- Auxesian Capital Vessel - Self-explanatory, the frontline combat vessels of the fleet. From gunboats to battleships.
LV- Logistics Vessel - Self-explanatory, these vessels are the transports and freighters within the fleet.
SV- Science Vessel - Survey and research ships, usually Corvos. These vessels tend to house science teams and small scale research projects.
CS- City Ship - The main housing of the fleet, be it a retrofitted Bustard, or a modified Liner, these mobile base platforms currently house the majority of Auxesian personnel.
Zeta- Zeta Wing - The transponder representing the mysterious and illusive Zeta Wing.