It's easy to proof that someone is using fisheye because they shoot in angles a normal ship wouldn't. Most blame it on lag or widescreen. People who use fisheye usually use macros as well.
Before you scream "we has anticheat", recently a player got caught with guns with multiplied damage, and he was caught due to an admin watching him using them to kill a liberty dreadnought with them.
Thanks for the info and video. The way the Saber there moves is exactly what I was talking about. Did you use this video to report the guy, was it considered proof, and was he sanctioned?
About the macros, I'm not sure, but I've seen especially bombers firing their EMP guns with extremely high refire rate, and I think it's done by assigning the number keys to "fire weapons" and running your fingers across the keys, and I think that's not "illegal".
(08-18-2016, 09:48 PM)Fish Wrote: like... 16:10? because the disco mod itself lets me use that (or is it something outrageous like 16:999999)
The subject seems to be a big joke to some people, judging by some posts here.
Looks like I don't get what you're saying. Is the sploit achieved simply by setting certain resolutions/ratios, and actually commonly used by a lot of people?
User was banned for: Karlotta alt
Time left: (Permanent)
It is not about field of view. It is the camera distance.
You know how your camera is drawn back after you exit a jumpgate? That is basically how these people play the game. The enemy remain on their screen for longer and allow them to shoot to the side at 90° or more. It is basically non-TS mode TS.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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