• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Fixed or invalid
« Previous 1 … 83 84 85 86 87
[NotBug] Annihilator torpedo not firing, just resets cooldown

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

[NotBug] Annihilator torpedo not firing, just resets cooldown
Offline keeekeeess
04-23-2020, 07:22 PM, (This post was last modified: 04-23-2020, 07:37 PM by keeekeeess.)
#1
Member
Posts: 4
Threads: 3
Joined: Jun 2012

====================
Type: Equipment
Bug: Annihilator torpedo not firing, just resets cooldown
====================


I have an Annihilator Torpedo Gunboat Turret on my Outcast gunboat. I've bought 50 torpedos.

Every time I fire it (right click / press key number) it just restarts the cooldown, my torpedo counter stays the same (50) and nothing else happens.

Selling it and buying another one did not do the trick. I tired targeting planets, bases, ships.
Offline Emperor Tekagi
04-23-2020, 07:23 PM,
#2
Niemann's legacy
Posts: 2,829
Threads: 268
Joined: Jun 2015

The Annihilator requires a powercore of 600k to fire. Your Outcast Gunboat is a medium one and doesn't have the powercore to fire it.
It's stupid but sadly the case. So no bug, rather intended.
Offline keeekeeess
04-23-2020, 07:25 PM,
#3
Member
Posts: 4
Threads: 3
Joined: Jun 2012

Ok, noted.

There is no energy requirement on it though.. guess there's no room for it?
Offline Thunderer
04-23-2020, 07:25 PM, (This post was last modified: 04-23-2020, 07:26 PM by Thunderer.)
#4
Tea Disposal Unit
Posts: 5,613
Threads: 463
Joined: Jul 2011

Don't worry, will get fixed soon. Not a bug, just poor balance.

PS: And yes, missile infocards don't tell you their energy requirement for some reason.

[Image: 396AUfe.png]
Bretonian Treaty Database Bretonian Armed Forces Recruitment Center
Bretonian Charter of Interstellar Law Bretonian Secrets Act


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode