A Mercenary does everything for money. No money, no action.
A freelancer however doesn't always asks money, sure they can, but if they want they can explore space, trade around, mine, escort some friends just whatever they like.
Quote:Pilot carrying this ID is a Freelancer, who :
Can trade and escort traders,
Can hunt pirates, terrorists and lawfuls across Sirius,
Can fulfill lawful and unlawful bounty contracts,
Cannot pirate,
Cannot use any transports with more than 3,600 cargo.
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.
Quote:Pilot carrying this ID is a Mercenary, who :
Can trade and escort traders
Can hunt pirates, terrorists and lawfuls across Sirius
Can fulfill lawful and unlawful bounty contracts
Cannot pirate, but can provide security services for pirates who are pirating if paid to do so. Mercenaries can only fire on traders or smugglers in self-defense or if the trader or smuggler fires on the mercenary's employer. Cannot demand contraband
Cannot use any transports with more than 3,600 cargo
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats
Freelancer - lawfull or strictly neutral (doing nothing)
Mercanery - can be lawful, unlawful, "grey" (both law. or unlaw.), neutral like freelancer
mercanery ftw
That's false. Freelancers do not need to be lawfuls or neutral. A Freelancer could associate with the Corsairs, yet still remain independent, and therefore be a Freelancer. What Taz pointed out is valid, although I'm not sure about the contraband part, as Freelancers shouldn't be demanding any on their end either.
THEY TOLD ME I COULD BE ANYTHING SO I BECAME A SIGNATURE PLS HLP
' Wrote:as Freelancers shouldn't be demanding any on their end either.
I was assuming that was either left out as an oversight, or to allow for an agreement for a freelancer to help the police scan for it, where a mercenary would be more interested in working for the military.
I recall such an arrangement being made early in the single-player game.