Quote:6.1 Every player must have an ID equipped on his or her ship. Players under level 40 might use Civilian IDs
(basic IDs sold on every station), characters who reach level 40 must choose an NPC faction to ally and get
the ID of this faction, or get a generic ID.
6.2 Out of Roleplay (OORP):
In-game tag seen before the name must match the ID as closely as possible. It is not allowed to have the tag
not match ID category. For example, it is prohibited to have 'Police' tag and 'Pirate' ID.
Equipment used must match tag and ID as closely as possible. For example, it is not allowed for Corsairs to
use Outcast ships and guns.
All reputations should be in accordance with the faction followed, all enemies must be red, at least during the
course of a player - player combat
6.6 PvP combat is allowed only on roleplay basis. The pilot who is attacking must scan for an ID prior to the
attack. Relying on general reputation status (red/neutral/green) without scanning for the ID is not allowed.
Non-RP attacks are considered PvP abuse and are sanctioned accordingly.
6.21 Attacking without an engagement notice is not allowed. All attacks must be preceded with some form of
RP, regardless of NPC faction diplomacy.
Starting out without a Zoner Guard ID on the battleship, and descending quickly ...
Fined all credits and guns, Bastille for fourteen days. Hold cleared and sanction notification added.
Post here when the time is up.
Unfortunately, the only way it comes out, is for you to sell it immediately on release. There will be no
refunds, the salesman has pointed out, it is secondhand. That's the price you get for it.
Hoodlum
Some say he is a proud member of: "The most paranoid group of people in the Community."