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  Discovery Gaming Community Welcome Help & Support Tutorials & Tools Community Technical Guides
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[Tutorial] Darkstat

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[Tutorial] Darkstat
Offline darkwind
08-17-2025, 01:03 PM, (This post was last modified: 08-17-2025, 01:05 PM by darkwind.)
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There are often appearing questions that are already answered in documentation... this page just relinks the existing docs to simplify discovery of existing features in darkstat


Trade routes and bases show on hover coordinates for Freelancer Discovery waypoint creation


Tech compatibility two ways, on hover of TechCell and ID selection




All existing PoB crafts and lootable exist as imaginary bases "PoB Crafts" and "Lootable" accordingly




Items can be pinned for comparison


Columns can be ordered


You can use filtering bars to navigate content! Dedicated filter bar by infocard content exists too




Borders are movable


You can find compatible equipment for specific ships by checking hardpoints stuff. Ship details show hardpoints!
Grab exact HPType in Ship Details, for example hp_turret_special_6 as seen on the picture below

Then insert the nickname of hardpoint into tab "Guns", or "Missiles", or "Shields", "Engines" and etc, it will filter for compatible equipment.


How to show your PoB and its content in darkstat

Darkstat is launchable locally too, not just in browser.

For modern people wishing to self host, Docker version exists too

API exposing all data in JSON format are offered and documented with SWAGGER

Runnable at Linux, and has cross mod support. Vanilla, Freelancer Discovery and Freelancer Sirius Revival are actively supported.


P.S. up to date documentation for all features is findable at those two links accordingly
  • https://darkstat.dd84ai.com/index_docs.html
  • https://github.com/darklab8/fl-darkstat


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