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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Modelising new ships

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Modelising new ships
Offline DiscoveryAccount
07-11-2009, 12:15 AM,
#1
Member
Posts: 190
Threads: 9
Joined: Jun 2009

I'd like to suggest making a list of the ships that definitely needs to be changed or modified and a list of the types of ships that are needed to be made. A list saying how many ships of each kind exist would be interesting too.

Because if almost no one uses carriers, for instance, and everyone is modeling them, it makes no sense.

So that way, the mod wouldn't end up with 70% cruiser hip suggestions and 28% fighters suggestion and 2% of freighter suggestions. It could help balancing the number of ships available for all types.

[Image: shad0wc0rpgamer.png]
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Offline Turkish
07-11-2009, 03:27 AM,
#2
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

While most ship designers are aware of what is and is not needed in the next version of the mod, I would endorse a posted list of ships needed and in development.

Igiss did try something previously but it currently isn't updated.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
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Offline Soul Reaper
07-11-2009, 09:48 AM,
#3
Banned
Posts: 1,502
Threads: 108
Joined: Jan 2009

Indeed, I agree

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Offline sean24
07-11-2009, 10:17 AM,
#4
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Posts: 1,234
Threads: 116
Joined: Apr 2008

For it to work you need someone dedicated enough to update it frequently and on a regular basis. Otherwise it would be useless.
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Offline DiscoveryAccount
07-12-2009, 07:16 AM,
#5
Member
Posts: 190
Threads: 9
Joined: Jun 2009

Well, is there anyone who could take this responsibility? I don't think I could do it since I have not been playing for long enough.

[Image: shad0wc0rpgamer.png]
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Offline Turkish
07-12-2009, 09:00 AM,
#6
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

Well, I could in my spare time.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
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