Quote:5.2 All attacks must be the result of some form of role play. "Engaging" is not sufficient. An attack is any hostile action that drains shields to less than 50%. Being hit with a CD is not considered an attack. If a player is attacked he has a right to defend himself regardless of who is attacking.
5.7 A player who was killed in a PvP fight must not enter the system where the fight took place with any of the characters on his/her account(s) until four hours have passed from the time of his/her destruction.
If the player respawns in the same system, he/she must leave the system within 10 minutes of his destruction without attacking anyone, except in self-defense. Other players are not allowed to attack one who is leaving.
5.8 A player who was killed in a PvP fight must not attack the enemy (player or players involved in the death) with any of the characters on his/her account(s) for 4 hours. Self-killing during a PvP fight is counted as a normal PvP death.
Consequences:
Re-engaging on another character. Not role-playing. The Sabre, Trance-Theatrically, has been deleted. Read the rules.
If you post in this sanction and are not directly involved or a leader of the accused person's faction be advised that you are consenting to be subjected to the reprisal of my choice which may involve in game repercussions up to a ban.
This is a "sanction" (i.e. a punishment). The ship he chose to use to re-enter a fight shortly after his death on another ship has been deleted. It is not a "ban". He may still play on his other ships - such as the Falcata that was killed originally.
We don't need a double post, thank you.
Switching characters to re-engage is not a mistake, that is a deliberate act in our book sir. Bear that in mind
for the future please.
Hoodlum
Some say he is a proud member of: "The most paranoid group of people in the Community."