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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Homeworld ships,

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Homeworld ships,
Offline Mantaray
11-24-2005, 11:45 AM,
#1
Member
Posts: 163
Threads: 14
Joined: Oct 2005

i was wondering on the idea of homeworld ships in the mod,
i can do all the ships, all that might need to be done is the shiparch.ini entry
so, what do peaple think?

-------------<FEAR ME>-------------
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Offline Typi
11-24-2005, 01:32 PM, (This post was last modified: 11-24-2005, 01:34 PM by Typi.)
#2
Member
Posts: 82
Threads: 1
Joined: Aug 2005

i dont like the idea of just copying ships form another game into freelancer... thats cheap
and btw i dont like hw ships ^^

oh and i thing igiss woulndt like to change the ships anyway...
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Offline Mantaray
11-24-2005, 04:04 PM,
#3
Member
Posts: 163
Threads: 14
Joined: Oct 2005

have you seen the 4.78 status thread, evryone else likes them,

-------------<FEAR ME>-------------
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Offline Dab
11-24-2005, 05:13 PM,
#4
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

Having a few new ships for each faction is okay but i dont want a bunch of new ships. It would turn Discovery into a total conversion mod and we dont want that.

[Image: DFinal.png]
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Offline Mantaray
11-24-2005, 05:23 PM,
#5
Member
Posts: 163
Threads: 14
Joined: Oct 2005

good point, this is only suposed to be a 'reebalence' of sorts
forget this thread, i will make my own mod on hw/2/cata

-------------<FEAR ME>-------------
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