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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Scale discusion

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Scale discusion
Offline Freestalker.fr
02-14-2010, 11:50 PM,
#11
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Posts: 139
Threads: 17
Joined: Jun 2009

The rh battleship have realistic porthole but all of the other capship and station in the original freelancer have unrealistic porthole.
Do you understand me ?
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Offline Tenacity
02-14-2010, 11:54 PM,
#12
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Posts: 9,496
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Rheinland typically uses heavy ships, bretonian not so much.

But what you should really be looking at is the scale between the Kusari destroyer and bretonian ships.

For reference: Kusari destroyer is, with some minor shape differences, the exact same size as the liberty gunboat, which is smaller than the bretonian gunboat.

[Image: Tenacity.gif]
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Offline tansytansey
02-15-2010, 05:24 AM,
#13
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Posts: 4,099
Threads: 67
Joined: Aug 2008

' Wrote:You don't understand!!

It is the porthole the problem.
You don't see!!

Oh no, the size of my windows on my fictional spaceship are inaccurate! The whole world needs to know this!

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes "Nighthawk" Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
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Offline Freestalker.fr
02-15-2010, 02:06 PM,
#14
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Posts: 139
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Look : http://img46.imageshack.us/img46/3325/portholecomp.jpg
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Offline DartStriker
02-15-2010, 03:30 PM,
#15
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Posts: 906
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Joined: Jan 2010

' Wrote:Oh no, the size of my windows on my fictional spaceship are inaccurate! The whole world needs to know this!


Wow... that is so perfect. Thank you for posting that made my day.

This really isn't a problem, and I don't think anyone should spend any time fixing it.
I mean just look how the planets and suns are spaced from each other come on. The entire game is out of scale.

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Freestalker.fr
02-15-2010, 05:18 PM,
#16
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Posts: 139
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Joined: Jun 2009

I just would realistic ships scaling and the planets and suns, it is another things.
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Offline DartStriker
02-15-2010, 10:02 PM,
#17
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Posts: 906
Threads: 107
Joined: Jan 2010

' Wrote:I just would realistic ships scaling and the planets and suns, it is another things.

Whos to say the windows are not just different sizes themselves? I mean not every window has to be made the same size. What if Rheinland uses large room sized wall windows and Bretonia uses portholes?

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Boss
02-15-2010, 10:10 PM,
#18
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Posts: 5,125
Threads: 101
Joined: Jan 2008

I fail to see how Crossfire scaling has anything to do with Discovery.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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