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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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/lock command

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/lock command
Offline Leo
04-24-2010, 01:58 AM,
#11
Pathfinder
Posts: 2,790
Threads: 400
Joined: Dec 2007

Don't we have enough lag on the server because of the amount of commands FLHook has?

If you share your account with someone, make damn sure you trust them, else all your crap is going to vanish. If it does, it's your own frickin' fault you entrusted that person with the account to begin with.

If it was a glitch with the account generator, I'm fairly sure if you send a PERSONAL MESSAGE, not post in the open forums, but a PERSONAL MESSAGE to the admins detailing what happened and your character name they will fix the issue. Not for shared accounts though, that'd be your own willingness to share that account with the person in question.

~Leo

[Image: AlGbG5Y.png]
You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark.
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Offline sean24
04-24-2010, 03:22 AM,
#12
Member
Posts: 1,234
Threads: 116
Joined: Apr 2008

I don't think its necessary. Too much work that doesn't gain much.

Quote:<snip>Make it so that any credits cannot be transferred to another character, either through /movechar or in-game.,</snip>

What about factions that want to lock ships on their shared accounts but want to enable the transfer of credits. I dunno..that solution would be too much for too little if you ask me but there is no other.
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Offline darthbeck
04-24-2010, 03:40 AM,
#13
Member
Posts: 2,457
Threads: 112
Joined: Jan 2009

an intresting idea. It'd be intresting to have, but, that means we need someone to code it, And I am under the impression that cannon is rather busy.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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Offline Kazinsal
04-24-2010, 04:04 AM,
#14
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

No thanks. Doesn't seem useful to me, and if Cannon doesn't want to code it, and I don't want to code it, it's likely you ain't getting it...

Also note that this is one of the perks of being one of the only people around here who can and/or are willing to develop new FLHook commands. Don't like it/want it and the majority doesn't find it useful? Don't have to code it.

Retired, permanently.
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