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Mobile Artillery Units

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Mobile Artillery Units
Offline Knucklehead
05-07-2010, 07:14 PM, (This post was last modified: 05-07-2010, 07:14 PM by Knucklehead.)
#1
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This is something I was thinking about the other day. A set of small-ish ships that can pack some long-range heavy weaponry, but are extremely vulnerable at close range.

Like the NOD artillery units in the original Command and Conquer.

Agility between a heavy bomber and a cruiser, a powercore just strong enough to fire the heavy weapons, one or two mounts for the heavy guns, a pair of fighter turrets for minimal defense, and a fighter-class shield. No mines, no CD/Torp mounts, only a countermeasure slot.

The idea is that you get a couple of these things together with a wing of fighters/bombers to take shots at capital ships from 2-3k out. They would be quite vulnerable to anything that gets up close, but could provide a tactical advantage if used properly.

Thoughts?

It's official, I have too few ships now...
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Offline Lancelot9
05-07-2010, 07:22 PM, (This post was last modified: 05-07-2010, 07:22 PM by Lancelot9.)
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Sounds like a bomber with torpedos?
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Offline Akura
05-07-2010, 07:22 PM,
#3
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Cruisers fill this role.

Seige cruiser with a couple of pulses, LM and Fwd Cannon. Effective at 4k.


Long range bombardment.
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Offline Knucklehead
05-07-2010, 07:24 PM,
#4
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The idea is that they'd be much cheaper to deploy than a cruiser. Say, 10M base price plus the equipment price. Far cheaper to deploy than a 200M+ cruiser.

It's official, I have too few ships now...
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Offline The Joker
05-07-2010, 07:35 PM,
#5
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http://discoverygc.com/forums/index.php?sh...=66923&st=0

[Image: thejokert.png]
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Offline Akura
05-07-2010, 07:40 PM,
#6
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That would screw the role of Cruisers even more, and give people sniping ships, it's a cool concept, but majorly ruins the balance.
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Offline Knucklehead
05-07-2010, 07:54 PM,
#7
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Posts: 397
Threads: 23
Joined: Aug 2006

While the concept is similar, my idea is more about anti-cap defense than all-around long-range ownage. Picture a Bazooka rather than a Howitzer or tank. The guy running up with the rifle is going to do more damage to this thing than the other two.

It's official, I have too few ships now...
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