The mod is pretty big I think there is something similar, a mod which combines most of the universes together, even ME one. Making a ME mod for Freelancer can be ... well .. strange. ME's beauty is on the ground, on the surface of planets, the massive cities, the night clubs :cool:. The space source is only from clips and codex. But the mod needs to recreate that "mass" feeling. Everything needs to be big. From planets to starbases. I am a great fan of the trilogy but, I see it not well in Freelancer, because FL's engine is rather limited.
Rudimentary creatures of blood and flesh, you touch my mind, fumbling in ignorance, incapable of understanding. - Sovereign
' Wrote:The mod is pretty big I think there is something similar, a mod which combines most of the universes together, even ME one. Making a ME mod for Freelancer can be ... well .. strange. ME's beauty is on the ground, on the surface of planets, the massive cities, the night clubs :cool:. The space source is only from clips and codex. But the mod needs to recreate that "mass" feeling. Everything needs to be big. From planets to starbases. I am a great fan of the trilogy but, I see it not well in Freelancer, because FL's engine is rather limited.
You fix this issue by making the player ships smaller and planets bigger. It can be done down to such a scale where Earth would take a full 90 minutes to fly around.