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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Public Nomads

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Public Nomads
Offline Daedric
06-20-2011, 06:47 PM,
#91
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Posts: 4,321
Threads: 111
Joined: Nov 2010

' Wrote:Correction - nomads were still around after SP campaign. Try flying around omicrons. How did people get nom cannons if they weren't, eh?

SP Campaign is vanilla. What you do after the campaign is over isn't part of vanilla, as the story doesn't continue. In the SP Campaign, the nomads were wiped out, as far as I can remember. I'm sure if I am wrong, Yuri, John, or Akura will correct me, but your claim has no merit.

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Offline Treewyrm
06-20-2011, 06:48 PM,
#92
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Posts: 2,084
Threads: 61
Joined: Jul 2007

Nomads in discovery mod have been extended, courtesy of those who worked on the nomad lore here, it is officially established canonical here at discovery, and that's it. You cannot retcon it. The extensions made were a requirement to make the faction playable, and they don't go away with playability remaining. With that the discussion of lore pretty much ends there, and any further debate on it within this thread is pointless. You will not achieve anything with attempts at "denying" it. It's non-productive and unhelpful and pretty much will not affect the indie nomads experiment idea.

Just as you cannot retcon any other faction. You cannot retcon Gallia, you cannot retcon SCRA, and so forth. If ever to happen it would be the choice done by Igiss, not by anyone else here.

If you want to play vanilla nomads - play vanilla freelancer on vanilla server. I can guarantee you wouldn't be able to do so without modding the game, so have fun at it. If you cherish everything vanilla so much - play vanilla.
Offline Akura
06-20-2011, 06:52 PM, (This post was last modified: 06-20-2011, 06:54 PM by Akura.)
#93
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Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:SP Campaign is vanilla. What you do after the campaign is over isn't part of vanilla, as the story doesn't continue. In the SP Campaign, the nomads were wiped out, as far as I can remember. I'm sure if I am wrong, Yuri, John, or Akura will correct me, but your claim has no merit.


The Nomads were wiped out in the millions or billions (there is no accurate number), but there were fragments who weren't killed off. They regrew and after struggling for about 15 years, they came together and were reborn with the knowledge of their previous mistakes.
Decerebrated.Individual
06-20-2011, 07:00 PM,
#94
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' Wrote:The Nomads were wiped out in the millions or billions (there is no accurate number), but there were fragments who weren't killed off. They regrew and after struggling for about 15 years, they came together and were reborn with the knowledge of their previous mistakes.

And thats why nomads on discovery are to be treated as if Keepers invented them and they should act like godkings to players who want to play nomads?

I am sure that makes sense in your mind, but in a logical way it doesnt.
Offline Treewyrm
06-20-2011, 07:04 PM,
#95
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Posts: 2,084
Threads: 61
Joined: Jul 2007

I think this thread has served it's purpose out already. There isn't constructive discussion going on right now, and at large the points of debate running now are irrelevant to the original subject. Sadly, this has been turned into argument clinic. *ding* Time's up.
Offline Akura
06-20-2011, 07:09 PM,
#96
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Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:And thats why nomads on discovery are to be treated as if Keepers invented them and they should act like godkings to players who want to play nomads?

I am sure that makes sense in your mind, but in a logical way it doesnt.

No, but the Keepers are the ones who invented the Nomads as a Roleplayable race and stopped them from being removed from the mod. The Nomads are in Discovery because of the Keepers, who now have full control of them. Someone has to.


And yes, thread has run it's course.
Offline alphadog
06-20-2011, 07:13 PM,
#97
Member
Posts: 680
Threads: 35
Joined: Apr 2010

Before it gets locked. You can PM/Skype me with any idea's you might have
Offline Aurigae
06-20-2011, 07:14 PM,
#98
Member
Posts: 431
Threads: 32
Joined: May 2008

The Lock has arrived.

Move along.

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