Hi folks, out of curiosity I decided to check on the memory usage of FLserver.exe, both unmodded and with Discovery (with FLhook) installed. The numbers speak for themselves...
Unmodded
Disco
Also notice the number of IO reads and CPU time. In both cases the server had been just started, with 1 player connected.
In short, Disco is huge. *HUGE*
It certainly gives me a new appreciation for the sheer size and amount of work gone into this mod, by many talented people. I also more appreciate the server owner for providing a machine capable of handling this load... and with 200 players online, not just 1.
Well i have to admit i am total noob when it comes to programing but, cant they program it so that each player provides for himself?I mean cant each player that is signed on add his capacity to the server?
I saw you walking down the streat, your eyes, your lips, your nose, everything was so perfect. I started singing "who let the dogs out."